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Comment History  (0 - 30 of 35)
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

Thanks so much, guys, same goes to you and congrats for making it into the Top 100! We voted for you as well :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Altar of Roots

Thank you! It was really awesome watching it evolve from concept to animated model!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Cloth Test/Improvements

Thanks, dude!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Bevontule Kickstarter Update #10: Crafting Preview!

Appreciate that, good sir! We're going to definitely relaunch--probably in 4-5 months. We've also rebranded ourselves as Wellspring: Altar of Roots :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Bevontule Kickstarter Teaser

Thank you very much, Taquito, I remember your comment from our 1.2 demo! Don't forget to check out our Kickstarter page if you haven't! :D

Kickstarter.com

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

Thank you very much, we really, really appreciate it! :)

Let us know if there's anything we can ever do to return the favor!

Good karma+3 votes
MTG_Andy
MTG_Andy - - 35 comments @ Kickstarter Announcement!

Thank you!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Kickstarter Announcement!

Thanks! You as well :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Kickstarter Announcement!

Thank you!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Kickstarter Announcement!

Thank you very much! We're pretty stoked about it--hopefully all goes well!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Grabbers

This is basically what I imagine hell is like, right down to the SFX :)

Good karma+2 votes
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

Thanks Taquito, glad you enjoyed it! We've actually worked out the entire plot for a good chunk of the final released game and I can tell you that it's pretty amazing. Granted I am, of course, super biased :P

If you haven't already, please vote for us on Greenlight! We could certainly use all the support we can get :)

Steamcommunity.com

Good karma+3 votes
MTG_Andy
MTG_Andy - - 35 comments @ Updated Battle Transition

Thanks for your feedback! We'll definitely consider changing that as it's something that a few people have brought up :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Revamped Main Menu Interface

Thanks, Vlad!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ We done goofed :(

Haha :P Gravity needs a break every now and again, right?

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

Hey ReezeTheVampire, thanks for your feedback! We certainly have spent a lot of time on it, but we're confident it'll pay off in the end. Feel free to try our 1.2 demo if you haven't yet! And, of course, we have a lot more on the way... :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ A few UI changes!

Hi VitaminK, thanks for your comment. Care to elaborate on which parts of the UI you think should be sized differently and in which direction (larger or smaller?)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Bevontule Pre-Alpha Demo 1.2 Hype!

Thanks for the feedback! We were trying to find the middle ground between two extremes: either you have super short and mindless battles or you have drawn out, complicated battles. Since enemies can largely be avoided, we wanted the player to be able to choose his or her fights while still feeling a sense of difficulty and achievement after each encounter. Per our own stats, average battles last two to three minutes (of course we are slightly biased, being the developers), but I'd say we can reduce the time even further.

Thanks again for trying the demo and for providing your feedback!

Good karma+2 votes
MTG_Andy
MTG_Andy - - 35 comments @ Bevontule Pre-Alpha Demo 1.2 Hype!

Thanks for your suggestions! Out of curiosity, which parts of the battle do you think are too slow? Do you think the animations are too slow? Or enemies take too long to take their turns? Or do you just think that battles, in general, take too long to finish?

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

How about a free demo to hold you over ;)

Good karma+2 votes
MTG_Andy
MTG_Andy - - 35 comments @ Bevontule Skill System

Thanks! Hope you found it informative!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Bevontule Pre-Alpha Demo

Hi Bagikun,

We fixed a few bugs related to certain graphical setups. Also, this is an older version of the demo that does not have the necessary fix, so I would recommend downloading the one at Indiedb.com instead. Let me know if you have any issues

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

I'm Captain Basch!

Good karma+2 votes
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

Hey, thanks for doing the playthrough and posting it, really appreciated! If you ever want to revisit it though, keep in mind there's still a good 3-4 hours left of stuff to do! :)

Good karma+2 votes
MTG_Andy
MTG_Andy - - 35 comments @ Pre-Demo Summary / Battle Tutorial

Thanks! You're not the first to point that out, we'll see what we can do to 'olden' it up

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Pre-Demo Summary / Battle Tutorial

Thanks buddy! We hope to :) Give the demo a whirl if you haven't yet!

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Pre-Demo Summary / Battle Tutorial

Appreciate it! Have you tried our demo yet? :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Wellspring: Altar of Roots

FFT is one of the best games ever, period. If we could even aspire to be half the game it was, I'd die a happy man. Thanks for the follow and be sure to check out our 3rd demo which will be posted here on July 7th!

Good karma+2 votes
MTG_Andy
MTG_Andy - - 35 comments @ Store UI

Thank you very much! Going to try to post a new video every day leading up to the big demo release on the 7th! Stay tuned :)

Good karma+1 vote
MTG_Andy
MTG_Andy - - 35 comments @ Big Boy Demo (Part Two)

Thanks once again for the amazing feedback! I agree that we could do more to further differentiate between the characters and the ground. The scene that I chose for the video is actually really old and just happened to be the 'sandbox' that I was working in at the time so I will admit that the particular lighting there is not the best (we were just young whippersnappers back then.)

I appreciate you taking the time to touchup the scene and have always had a UI design philosophy of 'controlled subtlety' (if that makes any sense.) and I see that you have a pretty good eye for that. When we post additional material, I'd love to hear your feedback on that also. Thanks again!

Good karma+1 vote