Very nice trailer, but I couldn't help but notice that the "continent" shot showed me what appeared to be two very small islands.
I think it might have been placed a little off.
Very nice trailer, but I couldn't help but notice that the "continent" shot showed me what appeared to be two very small islands.
I think it might have been placed a little off.
Now, I don't know how the CnC3 engine works or anything, but could it be possible to classify the bridge as infantry, thus making it "die" if run over by heavy vehicles?
Star Destroyer: "should we really be worried about-"
Assault Guboat: "Pecking Order!"
*Everyone flees*
"Complex system of mirrors and prisms"
Why not just shorten it down to "fiber optics" ?
So let me get this straight...
The MINIMUM requirement is a 3 Ghz processor, and yet you RECOMMEND a 2.4 Ghz processor?
It looks nice, a bit too many non-framed boxes though.
Even that doesn't add up. This doesn't profit them.
It looks good, but I'd like to see it in-game. Ambient light does a lot to models.
I like the construction yard, but the TW one had way better legs.
I think you'll find a lot of the old relative sizes change a lot in 3D as opposed to 2D sprites. Just look at the mammoth.
I knew it! A modular ship based on LEGO that merges with other ships to create the ultimate space vessel!
On a serious note though, WTF?
This is probably one of the coolest spaceship models I've ever seen.
Just posting to bring the comment section into 2011 :p
Hope the mod gets a full working version though, it looks awesome!
You never had hyperdrives on ships in Freelancer to begin with :/
But since Star Wars doesn't use Warp Gates...
Seamless landing was... too cool for words.
is this gonna be a complete sandbox though? Because I like freedom, but some sort of objective or story element helps make me interested in the game's universe.
Take your time, we'll get it when it's done.
Cool. Been waiting for something like this.
Yay! In-game footage!
I hope it's at least somewhere near as good-looking as the concept art.
Do I have to apply 1.2 before applying this?
Hm, the player model looks a lot like Rush from Last Remnant.
This looks great, hope to see more in-game stuff though.
Doesn't make it look any less puny.
The one used in Generals had its own charge chamber feeding like six minor beams to charge the big one.
This one only shows what goes on above.
Looks nice.
Only thing I don't like is the uplink itself, since it looks puny compared to the original.
Supernovas are created when a star of extreme mass(even by star standards) die, a planetary collision isn't going to do much except leave a lot of space debris.
And mess up the gravity of the resulting peanut-pod-shaped planet.
Still, as long as they're over there, the wolf is scarier.
Mreaper
Guybrush joined
This member has provided no bio about themself...