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A young girl aspiring to be a game developer.

Comment History
jsn2001
jsn2001 - - 8 comments @ Urban Chaos

ASSIGNMENT TERMINATED

SUBJECT: Opposing Force 2

REASON: Development failure.

Good karma+2 votes
jsn2001
jsn2001 - - 8 comments @ The PTSD mod 2

Can't wait for this mod. I liked the little reference to Gordon Freakman in the first PTSD mod.
It's like Half-Life and Portal, taking place in the same universe. And just like Half-Life and Portal, I love both series.

Good karma+2 votes
jsn2001
jsn2001 - - 8 comments @ Black Mesa: Resonance

Thank you for staying committed, I saw this on google and thought it'd be abandoned, but you're still here working on it. Good luck to you, and I hope to see your mod release soon enough!

Good karma+3 votes
jsn2001
jsn2001 - - 8 comments @ Gordon Freakman 2: Kleiner-Life

This is an old comment, but just in case someone comes looking through this comment section and starts to think you have a point, let me clarify:

- Uses Linux, a very uncommon operating system, because Windows is...what, spyware? (You called it "Spydows".)

- Gets upset because this mod isn't on Linux, expresses this by using a homophobic slur like a middle school child, but he can't even spell it right.

- Ignores the fact that the vast majority of games out there don't support Linux. Wirelex is lazy! Other devs LOVE shelling out Linux games!

- Ignores the fact that Wine exists.

- Accuses Wirelex of being lazy because they won't devote extra time to porting this mod to an entirely new operating system, when in reality, Wirelex has worked a LOT on this mod. If you want to rate "laziness" based on the steps that contribute to your ability to play the mod, then you'd be the laziest person here. Port the mod yourself, because Wirelex is the one who took the time to make the mod.

As a closing note, that error message probably had NOTHING to do with it being a Linux machine. There's a million things that could cause that error. I'm writing this comment assuming that it isn't a Linux-compatible mod, but I wouldn't be surprised if hoppits was wrong from the start.

Good karma+1 vote
jsn2001
jsn2001 - - 8 comments @ Gordon Freakman 2: Kleiner-Life

Actual serious comment: I have O.C.D. (which is so much more than "lol everything has to be perfect!!!" like so many soccer moms like to drone on about) and this game, alongside the original Gordon Freakman, are perfect for that. They're hilarious, and they never focus on one thing for too long, they're constantly jumping back and forth to new subjects. This is unironically my favorite HL2 mod series.

Good karma+1 vote
jsn2001
jsn2001 - - 8 comments @ Flip of a Coin

By the way, when the full game releases, shoot me an email at bladeslive@outlook.com!

Good karma+1 vote
jsn2001
jsn2001 - - 8 comments @ Flip of a Coin

Hey there! I enjoyed the demo. I have a few suggestions and notes for ya if you care to hear them.

-Enemy placement should be a bit further to the left for some enemies like the spider

-Custom battle music would be nice

-"Artifact" is misspelled as "Artefact" in Nathan's first chapter

-I suggest renaming the stock weapons and changing their descriptions

-Character sprites could be made with the generator, but sticking with the stock sprites also works

-I recommend changing menu/cursor sounds to the alternate, lesser-used versions

But you're the developer, so feel free to ignore me completely :P

Otherwise, I think the game is pretty good, and I look forward to the full version!

Good karma+1 vote
jsn2001
jsn2001 - - 8 comments @ Take a F***ing Bath

If anyone has any questions about the game, post them here! I'll do my best to answer all questions.

Good karma+1 vote