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Comment History
jmarquiso
jmarquiso - - 14 comments @ Fallout 2161

I know it's been awhile, but I'd like to see if I could join.

While I could do voice acting, etc. I think I could get you reference photos considering I live in San Diego, and have lived in the Bay Area, and regularly drive in between them on the 5, the 101, and the "Long 15".

I'm not a modder, but have been on and off working on a Vault San Diego project just to learn the engine. Now with FO4 and the Creation Kit officially out, I've been using that as reference to learn.

Would love to help if you're interested.

Good karma+5 votes
jmarquiso
jmarquiso - - 14 comments @ cn

I do think bringing in the Chinese Stealth Armor from Fallout 3 and modding it to be moddable in pieces would be pretty cool.

The Chameleon armor comes close in terms of already existing mechanics.

Good karma+2 votes
jmarquiso
jmarquiso - - 14 comments @ Chinese Army

People are already modding it using the Skyrim tools.

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ Mapping progress and possible engine switch

Please don't switch engines at this stage. Get a workable demo or prototype out and when you have funding, change engines.

Basically do what you're doing. The current stylized look is beautiful, and will keep you distinct.

Source also has a greater sense of speed than UDK (I've noticed).

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ Outerlight

I've been playing it as well. I wonder if it's an issue with the publisher?

Good karma+2 votes
jmarquiso
jmarquiso - - 14 comments @ The Best Style? - You Decide!

Grungy for your demon, if you have a similar UI for the humans, make it cleaner - different color - etc.

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ Krautscape Alpha

I like it - it's definitely fun. I get an odd crash sometimes right in the beginning of the race, as it's telling me what the controls are.

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ 01 Lost: IMPORTANT! Art direction changed!

Hey again -

I'm interested as to why the change? Was it simply to look unique, or is there a deeper story reason? It definitely changes the tone of the game.

(Not to say I don't like it, I do, cause next I'm going to ask how you got that shader)

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ 01 Lost Cartoon Art Direction

I like the look, don't get me wrong, but it doesn't seem to fit the feel of the story you have in your summary. Is there something I'm missing?

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ A forgotten City

I like :)

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ Flight of the Kelvins

I like.

Good karma+2 votes
jmarquiso
jmarquiso - - 14 comments @ GraviNULL

You guys hear about this?

http://www.pocketgamer.co.uk/r/iPad/EXO-Planet/review.asp

Good karma-2 votes
jmarquiso
jmarquiso - - 14 comments @ CosmiCube1

I would absolutely play this on my iPhone

Good karma+1 vote
jmarquiso
jmarquiso - - 14 comments @ Source Mods Writer's Club

13 Members, what's everybody working on (of what you can share?). I'm doing some dialog scripts and game backstory for a yet to be announced mod for our team. You?

Good karma+1 vote