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Kickstarter Launched for Guinea Pig Parkour!

Kickstarter Launched for Guinea Pig Parkour!

Guinea Pig Parkour

I just launched a Kickstarter for my completely hand-drawn 2D platformer Guinea Pig Parkour.

Background and Animation Progress

Background and Animation Progress

Guinea Pig Parkour

Several updates for background and animation progress.

New Background Art

New Background Art

Guinea Pig Parkour

The latest prototype build, featuring new background art direction.

Cartoony Character Redesign

Cartoony Character Redesign

Guinea Pig Parkour

Redesigned the character to be cartoonier, more stylized, more expressive

DevLogs - Moves, Items, and Boxes

DevLogs - Moves, Items, and Boxes

Guinea Pig Parkour

Sketch tests of all the moves in the game so far, as well as items and boxes.

DevLogs - Sketch Tests

DevLogs - Sketch Tests

Guinea Pig Parkour

Been testing new moves out through sketch tests, including Wall Run, Wall Climb, Wall Hang, Wall Slip, Wall Slide, Wall Jump, Elbow Drop/Ground Pound.

DevLogs - Engine and Experiments

DevLogs - Engine and Experiments

Guinea Pig Parkour

DevLogs 32-35, animating, engine development, and experimentation.

Making of the Running Stop Idle Animation

Making of the Running Stop Idle Animation

Guinea Pig Parkour

Making of the Running Stop Idle Animation for the game Guinea Pig Parkour.

Engine Tour - 30 Versions

Engine Tour - 30 Versions

Guinea Pig Parkour

An engine tour through 30 iterations of development.

Redesigning the Run Cycle

Redesigning the Run Cycle

Guinea Pig Parkour

The process of redesigning the run cycle, from sketch to finish.

Character Re-Design and Animated Turn Around

Character Re-Design and Animated Turn Around

Guinea Pig Parkour

The process of redesigning Joe's character design for Guinea Pig Parkour

DevPlay and Speed Painting

DevPlay and Speed Painting

Guinea Pig Parkour

Two updates, one is me playing through the current engine, and a new speed painting of a background element.

Guinea Pig Parkour Begins

Guinea Pig Parkour Begins

Guinea Pig Parkour

First challenge course released! Every month, a new challenge course will be released, as the game develops.

Cool Beans background element - Making of

Cool Beans background element - Making of

Guinea Pig Parkour

The 23rd game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the background element, "Cool Beans".

Frappe Parlor Revised - Background Element, DevLog 22

Frappe Parlor Revised - Background Element, DevLog 22

Guinea Pig Parkour

Guinea Something Good presents the 22nd game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we revise the background...

2D Animated High Jump - Guinea Pig Parkour DevLog 11

2D Animated High Jump - Guinea Pig Parkour DevLog 11

Guinea Pig Parkour 2 comments

In this week's "Guinea Pig Parkour" game development log, we take on the high jump cycle!

The First Stages

The First Stages

Guinea Pig Parkour 2 comments

The beginning stages of game development, featuring hand drawn, high quality 2D animation and basic engine development.

TacoMazing Lvl 1-1

TacoMazing Lvl 1-1

TacoMazing

The first level of TacoMazing is available. TacoMazing is a project with an emphasis on creating content out of the process of building a game. Gradually...