Thank you for all of the work you put into this mod. I've personally enjoyed hundreds of hours of gameplay and I'm sure I speak for other lurkers as well that we owe you a debt of gratitude.
Thank you for all of the work you put into this mod. I've personally enjoyed hundreds of hours of gameplay and I'm sure I speak for other lurkers as well that we owe you a debt of gratitude.
I knew you guys wouldn't leave us hanging - that is an expectation I had from the dedication your team has poured into this mod since its inception two years ago. Thank you for giving us an option for the empire tree. As I stated in my forum post, I didn't get it at first and I agree with some others that it's harder to manage my own assets as well as before, but that I can appreciate the rationale to get us closer to the battle. Only problem is when the game lags some and we had to, at least in previous sins versions, zoom out and manage from the tree, but that seems to have been worked on as well! Cheers!
There is no glory in winning by cheating.
Hahaha a truck simulator good one guys. It's kind of like seeing an Onion writer win the Pulitzer prize. Okay so anyway where's the real list at?
Voted, you guys deserve this award for the amount of time and attention to detail you've put into it. Absolutely an amazing feat of dedication for no monetary incentive whatsoever.
You guys are doing an amazing job, all the details make this better than any Star Trek game I've played before.
The one thing I'm going to gripe about like others have before me on this comment section is the borg titan. It doesn't look borg, and reminds me like the gentleman above of a certain fully functioning part of the human anatomy when it fires. Is there any possibility of changing it to something else? I wouldn't even care if it's not a fusion cube, how about making Locutus the titan as suggested before since the fusion cube is out of the question? Locutus had an amazing ability to deal damage to the federation because of his unique talent and knowledge, which could be applied to other factions too for the sake of balance.
It says Bajoran assault ship in the description, fighting Cardassian vessels.
I'm just glad to see regular updates, new additions, some details on the gameplay change like the siege ships demonstrated last time. The work is top notch as usual! Definitely worth waiting for.
Thanks for the progress update, many of us wonder but don't want to ask because we know it'll be done when it's done! All of this is looking excellent, I'm glad that there will be more strategy involved in battles than in 1.0, and this video does a great job of demonstrating that. 1.0 was exceptional, but I expect when CTA is released it will be among the best mods I've ever had the pleasure of playing, if not the absolute best. The attention to detail is astounding.
Wow, fast reply! Great to hear, you guys are brilliant!
Awesome!! I always felt that the Sphere was better suited to be a capital ship, since they were prominently featured in canon works vs. a lot of the other borg armada included in the game.
A question - is the borg feel going to be more capital-based now or is there still going to be a lot of fleet spam? It just seems weird to me that a lot of borg attacks in Sins have a cube accompanied by 40 pyramids or other vessels, but this isn't how they operate in the show or movies. I assume that game mechanics have a lot to do with that issue though.
Why did you rate the Star Trek mod a 1??
Iscariot_XIII
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