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I am a level designer for the Source engine. I am currently working on a couple of mods, including the remake Black Ops:Source. Since I have been working with the Source engine for about 3 years now, I know most of the tricks and loopholes of level design. If you have any problems with hammer, let me know and I'll do my best to help you out.

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Description

The beta of the training map for the Wilson Chronicles. Its still in the beta stages. We're planning on having a cliff in the background, and a few buildings to the right. The dev texture will be replaced by a road texture as soon as I have some time to rotate the textures.