After being in the industry for six years and working for SCEA and Square Enix (US), in the middle of 2013 I left my job with Square to pursue creating my own games as an indie developer. Since then, I've spent every day honing my programming, art, and music skills to bring my ideas to life through my company, Silhouette Games. I hope that you enjoy them!
This archive contains several images from History of the Demon Girl and can be used by press in the creation of articles about the game. Thank you for...
The 2.0 Demo will likely be the last demo before the full-release. This version includes the ability to skip the intro and stat screen, adds the Boost...
The 2.0 Demo will likely be the last demo before the full-release. This version includes the ability to skip the intro and stat screen, adds the Boost...
The 1.2 Demo update changes the game from a projector file to Adobe AIR release. This removes the ability to use "Next Step" and also presents the game...
The 1.2 Demo update changes the game from a projector file to Adobe AIR release. This removes the ability to use "Next Step" and also presents the game...
The day has arrived. Please enjoy the first release of the History of the Demon Girl Demo! This is the Mac version of the game. Please let me know if...
The day has arrived. Please enjoy the first release of the History of the Demon Girl Demo! This is the Windows version of the game. Please let me know...