Full-time Game Designer journeying to the wonderful world of indie game development. Currently working on a top-down Rogue-Lite which was previously a 2D Sidescrolling Action RPG called Valham.
When designed correctly, walls can tell fascinating stories about the people who built them.They give us an idea of the technological advancements used...
the importance of wall design
A blog post documenting how I explored different UI art styles to help define one for Valham.
finding the right ui style
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