Why not design enemies/decorations/signs instead?
Why not design enemies/decorations/signs instead?
Okay, after some time I left Homeworld 2 I played it again now (been collecting RedFaction games).
The .big works, but there are no units except the new platforms! Could you please check it?
I know that I have to add the lines after the double quotes. Still, the WMIprvse error always occurred on the launching of the modded HW2.
Hey BloodFleet, the new .big doesn't work: after I clicked the new shortcut (I named it HW2 Enhanced V2) a WMIprvse.exe error occurred and suddenly HW2 CTD'd.
You know what, Ion Cannon Destroyers are overpowered (one can destroy a whole fleet of 15 HMS frigs, or 5 destroyers).
I kinda hated what you did to the las vettes, because its a bit illogical because lasers are beams of burning light. Then you made them to retarded energy darts.
didn't BCs already have defensive guns (mini pulsar turrets)?
Huh, this looks like APFSDS rounds IN SPACE, and energized.
Actually its a bit modified: you can now cover all of the Pride.
It never lag. Once I have my Flagship with da SHPBA, while being guarded with 2 Vgr BCs and 1 Hgn BC, and 5 Vgr Destroyers and 2 las Destroyers. The enemy was a fleet of destroyers and the Pride. Not to mention that the BCs and Flagship are loaded full of Missile vetts.
Can I add screens?
Where's the Kadeshi? And on somewhere you mention Vas (Vasudan?).
Also I have to remind you that the Trinity Cannons are NOT energy/laser weapons. I am from EH.
Found the source of destruction: If you look far above the Dread you'll see three spots where Heavy/Fusion Missiles spawn from nowhere and nothingness. They hit the Dread, while in the vanilla it will prevail, in your mod the Dread was weakened and missiles are ridiculously powerful, and so boom.
Also destroyed ships does not produce wreckage, it just explode and leave nothing.
Also there are no 'old ships that spawn debris' that I encounter. Which map are they in?
Can't load planets either, but I think that's my graphic problem.
Eh, can't work through the campaign mission 'Counterattack', the Dreadnaught 'splodes very erratically after cutscene.
glitched_man
Dimitri joined
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