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In the campaign the massages that apper to the top right ..can you make them last longer or somthing or more noticeable
Unites and factions that use emp ???
the faction with high tech , leasers , modern world , fight for freedom ******** and air strikes
..... like gdi and allies which both have Europe and USA
Dont get me wrong i really like rotr ....the point i want to get ..for me usa and eca are very similer..china and russia are similar too...the thing i want to see the most is how are the generals and how are you going to balance them and make each one unique enough
If you are against fully equipped super weapons base and you are playing as tanks you well get destroyed any way
Where are this emp unites??...and my problem is with the sync unites by the way
Could you make that overlord upgrade ...that give it resistance to bombs ...more powerful? ??
Nonsense ..borillo/armadillo well never reach them ...pyro will die in masses very fast ... desolators dont affect foehn infantry
your mod is epic ...just for god sake keep it balanced a lot of great mods got ruined just from this ... and i have a question could we rise the generals promotions difficulty again some how????
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some mods add new game mechanics like force shields ..freezing ..epic unites
your mod in the other hand add models bla bla tank vs bla bla tank ...its just a tank with different stats ... i am not trying to be negative just i hope you focus more on the mechanics in the future
how to counter foehn mass of infantry ??? as a soviet for example ??
Well this mod ((or any other generals mod)) stay slow even in a new powerfull pc ?
Where are you guys ... did u stop updating your mod
(buried)
So many usless units..fohan op .. unbalanced...fix this and your mod is number 1 in all of cnc
wow nice trailer , i like the hole new sw general balancing , but shouldn't you make that weather control device more powerfu it feels like china emp ??
and what about the lag, graphical enhancement well make zero hour ever slower
MaelstromX103 i tried spamming little birds .... they are op goddamit lol x)
we commented at the same time x) look down
i have for years ... and i cant wait for the 2.0 release with the sub factions and stuff ... the point of my question is that some times i see useless unites in some factions like the US little bird and other times i see unites that can be replaced with other unites in the same faction and do a much better job
Please dont get me wrong ...but i have a question. ... i like contra mod for its great balance over soo many factions .... is rise of the reds considered a balanced mod in its current version ????
i showed contra to every generals player i know ... they all liked it but sometimes i want to play with someone how is really good every one i know is ether noob or moderate
how do play with each other do you use tunggle or something offical?
... no one to play the mode with realy :p
Have you seen me taking over the world in you life cycle ???
why are you creating more stuff i think your mod is perfect like this .... just work on the balance issues ... and advertise it more so more people can know about it ... i really like the ideas of generals contra and consider it even better then other big mod .
Wow never though of it this way ...you are right whenever i play against a particular general i begain looking through my options to conter him best
A link to the main menu background music pls :)
This question was on my mind since when i was playing original zero hour..... i want to know which general have an advantage against witch general.... for example(( leaser >> air force )) ... and pls forget about the player skills or any other factor ...just direct info .. (( i play alot of zero hour mods and contra is my favorite thats why i am interested in this info ...thx :) ))
When can we expect the next version ??
General-hunter44
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