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Comment History
GDiTyler
GDiTyler - - 7 comments @ Paranormal

I got a question about the static cams. Don't you think that may take away from the experience a little bit? I mean if we see some of the hauntings during the static cam at night, you don't think it will take away some of the surprises? Just curious, maybe have a seperate set of hauntings for the static cam?

Good karma+2 votes
GDiTyler
GDiTyler - - 7 comments @ Progress - 5/29/2012

I hope there is a beta 5! I so look forward to this.

Good karma+2 votes
GDiTyler
GDiTyler - - 7 comments @ Paranormal

Hey Matt. I just read the note and wanted to know is the story behind the haunting kind of a love-revenge tale? From the note, I gathered that it's a guy who fell in love with Marcus' brother, so Marcus is coming back because he's upset...am I right in saying this? Just curious, definitely unique and made things a lot more interesting.

Good karma+2 votes
GDiTyler
GDiTyler - - 7 comments @ Paranormal

Hey! Wanted to let you know I'll be streaming this here: www.twitch.tv/fatalshott @ 8 PM EST tonight and tomorrow!

Good karma+2 votes
GDiTyler
GDiTyler - - 7 comments @ Paranormal

No problem. I LOVE the game! I will donate money when I can to the Kickstarter for sure. Great work and keep it up!

Good karma+1 vote
GDiTyler
GDiTyler - - 7 comments @ Paranormal

OH! Also the lens flare, that thing is so bright lol

Good karma+1 vote
GDiTyler
GDiTyler - - 7 comments @ Paranormal

Hey, first of all I LOVE the game and look forward to seeing more of it as the development progresses. But I made a small list of things I think would REALLY benefit the game and hope to see implemented.

- Firstly, the thing that bugs me the most, is that it feels more like a "run away from a demon" game than it does a haunting. I get what you're going for, and I dig it, but I think it would help a lot if the player had a more sense of impending doom.

I thought up of a way to fix this. You could maybe implement days, or even weeks, where the haunting gets worse and progresses.

I.E., Day 1 you start, there's like a 95% chance that small random events will occur, and a 5% chance that something crap-inducing will happen. And the crap-inducing change gets bigger and bigger as days pass.

I really feel that when I see that body in the kitchen right when I start the game, that there's not much left that will make me crap myself as that one is pretty good and probably the most exciting.

I also think the battery life is to small. I think you can prolong the battery life and counteract that by maybe forcing the player to sleep.

In addition, what about having a little chance to be woken up during sleep by the ghost and having the camera have either full, little or no charge depending on how long you've slept for. That can counteract the forcing the player to sleep sometimes.

Good karma+1 vote