The current incarnation of the team who brought the world, the original PC versions of Sensible Soccer, Cannon Fodder & Chaos Engine, to name a few...
I've been developing games since the mid-1980s, I started out on a ZX81, but quickly progressed to the ZX Spectrum, releasing my first games while still at school. I've been developing games ever since, on Consoles and Home Computers, with particular focus on the PC as it's been the most predictable and stable platform in a constantly evolving industry. (My Profile header includes images from a few of the 50+ games I've worked on)
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Latest tweets from @miracle_studios
Apr 12 2013, 3:03pm
The universe is trying to stop me getting to #GDC13
Mar 23 2013, 3:44am
The Russians seem more keen to relive Dune II, T.co
Dec 30 2012, 4:58am
Seem to be in TIME magazine's All-TIME 100 Video Games with Dune II, which is nice. The American voting public aren't so keen though...
Nov 18 2012, 3:13pm
#machineforpigs virtual office quote of the day "I'm going to have to uncheck collision on each bit of turd individually"!
Apr 26 2012, 12:01pm
There was lots of glaring across the virtual office yesterday... I'll not name names... #everybodysgonetotherapture
Apr 4 2012, 2:47am