• Register

This member has provided no bio about themself...

Post article RSS Articles
Bots, Pax East, and On Sale!

Bots, Pax East, and On Sale!

GURGAMOTH

One of our most requested features since launching has been bots and the ability to play Gurgamoth singleplayer. We're happy to announce you can play...

It's Here! GURGAMOTH is on Steam!

It's Here! GURGAMOTH is on Steam!

GURGAMOTH 1 comment

Finally, it's arrived. GURGAMOTH is available on Steam today for $9.99

GURGAMOTH on Steam Feb 16th

GURGAMOTH on Steam Feb 16th

GURGAMOTH 1 comment

It's time! Gurgamoth will be live on Steam February 16th for $9.99.

New Characters for GURGAMOTH

New Characters for GURGAMOTH

GURGAMOTH 1 comment

We've been busy over the holidays with an updated roster of characters!

New Levels for Gurgamoth Lives

New Levels for Gurgamoth Lives

GURGAMOTH 2 comments

Now that we're greenlit on Steam, we're adding some new levels before we launch.

Gurgamoth Lives is Greenlit!

Gurgamoth Lives is Greenlit!

GURGAMOTH

We're greenlit on Steam, and it's all thanks to you!

Gurgamoth Lives on Sale and in 7 Languages!

Gurgamoth Lives on Sale and in 7 Languages!

GURGAMOTH

Pick up the game for less than the cost of a cup of coffee on Itch.io, and in 7 languages to boot.

Alpha Build  v0.1 Now Available for PC/Mac

Alpha Build v0.1 Now Available for PC/Mac

GURGAMOTH 1 comment

Alpha Build v0.1 Now Available for PC/Mac with full controller support for up to 4 players.

Gurgamoth Lives on Steam Greenlight!

Gurgamoth Lives on Steam Greenlight!

GURGAMOTH 2 comments

We're live on Steam Greenlight and would love your support!

10/14 Midweek Update: The Garage, Trucks, and CULTISTS!

10/14 Midweek Update: The Garage, Trucks, and CULTISTS!

The Rust Belt

This week got the Garage art done, created some skins for alternate vehicles, and we created a game in 48 hours at a weekend jam!

10/7 Midweek Update: The Garage, Indie Game Con, and a new team member!

10/7 Midweek Update: The Garage, Indie Game Con, and a new team member!

The Rust Belt

This week we went to a couple game conventions, tried out the race wheel setup, and welcomed a new member to the team!

9/30 Midweek Update: Procedural terrain, character customization, and world maps

9/30 Midweek Update: Procedural terrain, character customization, and world maps

The Rust Belt

This week we got started on procedurally creating our terrain landscapes, built a prototype for character customization, and took a stab at a world map...

9/23 Midweek Update: Physics, Explosions, and Indie Game Con

9/23 Midweek Update: Physics, Explosions, and Indie Game Con

The Rust Belt

This week we reworked the physics system, added some fun stuff to particles, and are getting ready for the Indie Game Con Oct. 3

After PAX Prime!

After PAX Prime!

The Rust Belt

We took the game to PAX Prime last week, on the main floor!