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Comment History  (0 - 30 of 40)
fuzzyballs01
fuzzyballs01 - - 40 comments @ Custom Troop Trees

no wait, I was wrong
it's part of the 1257 Reloaded Submod, which I guarantee you should get

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Custom Troop Trees

Ann Domini has this already
the final version at least, it's the one I downloaded a month ago

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Hearts of Oak: Conquest of the Seas

this is already dead to me
you guys didn't even copy the right game, you should have copied the Age of Pirates II game with the Gentlemen of Fortunes mod, and added more content to that

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ Hearts of Oak: Conquest of the Seas

welp, it's been almost a year since the last update
this thing is dead

good thing I'm a pessimist, I'm not dissapointed

Good karma0 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ MK Status Update: Campaign Map and Icons Update

it doesn't work that way, buddy

Good karma+3 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ This Mod is Dead. only reached Beta state.

small mods like that takes about a week to make, just vanilla with a bigger map/settlements and more companions? making an extra faction would take longer but I'd just take everything from another mod because I'm not going to post it online and it's just for you
oh, and I could probably just start from my own version of diplomacy which is vanilla with edited troop trees (every tier gets increased stats so there is a clear difference when you're a lvl 1 nobody and a lvl 20) and an extra tier to one unit of every faction
I don't know what the economy mod is, but I can do it with Diplomacy

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ Warsword Conquest

yeah
go out and hire them like in vanilla Warband
this mod does not have diplomacy apparently, or the amazing auto garrison feature from Anno Domini

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ L'Aigle

you can't

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ L'Aigle

have you ever played a Diplomacy mod, or a module with Diplomacy integrated into it?
in those mods, when you start your own kingdom, you can select a culture (what troops your lords recruit into their army)

in Sands of Faith, that has been expanded to change what troops are recruitable from regions owned by factions
so if this mod would use that code, you could say, conquer italy with the UK and recruit British troops there

and like my other comment says, it doesn't even have to be full factions, just recoloured uniforms with the culure being "green uniforms" or "blue uniforms" since every faction uses the same units anyways (they should all have a specialised unit if you ask me, like the Austrians having an extra tier or light infantry, or the Polish another tier of meelee cavalry)

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ L'Aigle

you know, it doesn't even have to be full factions
it can just be recoloured uniforms, and then when you select culture you can set it to green, blue, red, white, yellow, whatever you want, with the ranks in English, no need to put a nation in front

that'd be better, in my opinion, if I can just create my own, costum faction with new uniforms

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ L'Aigle

this mod is great, but there are a few problems with it

1) you don't have any mid-level challenges, it's either bandit parties of 10 or lord parties of 150, I suggest you increase bandit party sizes to 40 to even it out a bit
2) the low amount of recruits, both in villages and taverns, I never liked having to go to 15 villages and get 2 recruits each when I could just go to 2 villages and get 15 men
3) the Culture thing from Diplomacy (Sands of Faith even changes the recruitable units in towns/cities you control), I didn't start my own faction because I never got that far because no mid-level challenge to increase your renown, but if it's in, I hope that you'll create "emergent" factions like say, Scotland, Ireland, Belgium and the like after you finish with 1.0

Good karma+4 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Medieval Kingdoms Total War (Attila Version)

youtubers playing very early beta doesn't mean anything, all they have now is costum battles, no campaign

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ 1860s Old America

woo! forgot to log in!
so yeah
excited for this!

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Morrowind: House Wars

a whole useless island filled with Ash
yeah, real generous

Good karma-2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ The Reckoning : For M&B

is this mod going to be fun when you update it? because running around on your own to find something that's always in the same place isn't fun

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ The Fourth War for Armageddon

have you seen that Reckoning mod? they can just make a huge city on the map, and then make one part enterable, but that would mean making city battle maps on all the city parts you walk over

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ This Mod is Dead. only reached Beta state.

I knew this wouldn't amount to anything
people don't want small tweak mods, they want big overhaul mods

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ The Reckoning : For M&B

so is this mod going to be any more than just "go there, press H, sell it, repeat" or what?
and if you use the bodyguard code from other mods, you could actually take some people with you into settlements

Good karma+3 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ The Reckoning : For M&B

post-apocalypse
not post-nuclear

so no, it's not mean to be Fallout-ish

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ New fonts & GUI textures

I like the font
it's new, it's different, it's sexy
it's Gothic man

Good karma+3 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Allow me to set the record straight

he's still right, thought, a castellan is the guy who takes care of the castle, not a militairy unit

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ Mount&Blade; Warband Ottoman Scenario V2

this... doesn't actually suck
good job

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ Bellum Imperii 0.6 Alpha

if I have to pick between "continue this" or "work on TVS" I think you should continue this

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ The Sword And The Axe

I'm going to hold you to a month or sooner
don't betray me Antonis9

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ Total War: Middle Earth

you can't move armies without a general you know
what they could do is make the existing elven generals level 8 (there's always room for improvement) with command perks and when you make a new army, the general starts at level 1

Good karma+1 vote
fuzzyballs01
fuzzyballs01 - - 40 comments @ 1860s Old America

can I just ask you one little thing? is it possible to either put smoke where the bullet hits like in With Fire & Sword so I can see if I have to aim up or down, and how hard would it be to port this mod to With Fire & Sword?

Good karma+3 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ 1860s Old America

"Sorry for long lack of presence in my Mods Threads but a very serious heart problem recently occured to me and had no time or desire to go through other things.
Heavy work, personal life and stress apparently gave me a tremendous hit and I was close to be in danger of life.
I will see if and when I will have the possibility to come back and progress in the mod and be active on the Forum."

nevermind, get well soon

Good karma+5 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ 1860s Old America

the last upload was almost a year ago
is this mod ever getting updated?

Good karma+2 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Bellum Imperii

doesn't matter
I'm just going to keep playing my own modified 0.3 until you finish 1.0 and modify that one to my liking

Good karma0 votes
fuzzyballs01
fuzzyballs01 - - 40 comments @ Bellum Imperii

great mod
full of bugs and missing textures
I liked 0.3, I really did, but if I wanted to play Brytenwalda I'd play goddamn Brytenwalda
and you still didn't add Gauls, you even put a Germanic clan on Belgae land, you should really fix that

this mod could be great

Good karma+1 vote