That's still way too much!
She has no reflection, spooky!
Eugh, Steam only now? Glad I didn't back.
Ah, sorry. I take back the abandonment thing but as someone who doesn't use Steam any more I'd still feel pretty abandoned and ****** off if I'd bought this back then.
I have seen lots of games with Steamworks integration that function without being run through Steam. I don't mean a separate non-Steam version, I mean the Steamworks integrated version running fine just without achievements and so on. I obviously don't know a thing about the insides of your game so maybe you implemented them differently. I just know it is possible to make a single build of a game that supports Steam features but can run independently.
Wow.
So you've abandoned those customers? Nice.
Pretty sure the local co-op they're talking about is on one machine... so no.
To answer my own question somewhat, it's DRM-free on GamersGate. How annoying that it requires Steam here.
Did this always require Steam to run?
Wonder why this one isn't on sale?
Is this still being updated? The last news post was about getting greenlit and it was almost 2 months ago.
The notes on the lute are backwards. The pitch is supposed to get higher the further up the finger board you get...
Ooh, can Groupees customers get a Desura key? Especially since Groupees lost all of our DRM-free downloads in a server crash and hadn't been keeping a backup...
I see nothing here that really has anything to do with Escher's art...
No, the publish page is the 'control panel': Indiedb.com
For some reason the 'banner' on the games page links there and says free, while the entry below has the correct price and links here. Just strange.
Weird, it says the game is free on the front page... but clicking the link that says free brings us to the game's publish page.
Yeah, I looked at your profile and saw that you weren't a native speaker. If that text isn't in the game then fair enough. Is the text in the game (if there is any) better than that? It would be quite immersion breaking for me if it was like the stuff in that screenshot.
Hmm... first impression is that English in the "Story" section in that screenshot is quite bad. Might be worth getting a native English speaker to go through all the English text and proofread/edit it.
I was wondering if we could have Desura keys in stead of or as well as Steam keys on IGS?
Just a thought, but once you release the DRM-free version to backers it will be leaked to torrent trackers. At that point, forcing the DRM on the rest of the legitimate players seems somewhat pointless when the pirates will all be playing the DRM-free version.
Well I blame Desura because I don't think they should really sell games that are just Steam keys at all. I believe their willingness to sell Steam keys is what allowed laziness like this to occur where the game even has a DRM-free version and is still Steam only.
Desura should have a little faith in their own service. I bought games here because I wanted them here and not on Steam. Selling Steam keys just dilutes that and turns Desura into just another Steam key reseller. I've watched the same thing happen to GamersGate...
Now this is just pitiful. The game is DRM-free plenty of other places, so why not here? Because Desura has become weak.
Yeah, I can't help but read that broken grammar in a faux Russian accent.
I kind of assumed they'd shrug and say "ask Desura".
I got mine from Humble Bundle too (although I own the full collection on disc anyway). I suspect that might be the reason we've been skipped. Even though I have the game elsewhere, the idea that games could be removed from my account without being replaced is a bit distressing.
Fair enough then, I guess it's working for you. I still feel that putting restrictions like this on legitimate players is unjustified but we'll have to agree to differ I guess.
EDIT: Watching the karma on these posts has been funny. At the time of my last post all of yours were -1 and mine were +2 (I guess someone who felt the same as me popped by invisibly). Now mine are 0 and some of yours are back up to 0 so I guess a fan of EoS has popped by.
Hmm, a cursory google shows recent torrents of your game to exist, so I'm not sure the DRM is stopping anyone...
"Steams actual DRM is a package of encryption softwares that change the way the game installs, limiting the ability to use the game to having steam, while in the end effect blocking people from running the game without steam is not technically 'steams drm' I think we are having a semantical missunderstanding"
You might not be using CEG which is the encryption you're referring to, but requiring one to run the game through Steam IS DRM, plain and simple. It's disingenuous to try and claim you're not using Steam's DRM just because you're not using CEG. If the game has to be run through Steam then it has DRM because of the nature of Steam.
that being said, if we didnt have steam, we'd have our own intergrated login system called 'arkdrop' still, which we've always had people required to login to and would have continued to do so had we not made this change, the only people except would have been the kickstarters, and that would have only worked for LAN play and offline play. Because the system requires these IDs for multiplayer.
And what's the justification for this exactly? If you have to make a DRM-free version for the backers then why make it exclusive to them? I don't understand why you promised a DRM-free copy for the backers if you're so set on the game having DRM. Requiring IDs for multiplayer is one thing, requiring people to log into Steam to even play single player is very different.
None of that changes the fact that it's not DRM-free if it has to be run through Steam and the fact that you've abandoned Desura.
My problem isn't the fact that you're using Steam, it's the fact that you require everyone to use and then claim the game doesn't use Steam's DRM.
SirPrimalform
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