46 year old french indie dev working on small game to give fun to player !
I have some feedback about the button system I used to activate traps in game, I have two option, and I would like some reaction about the two possibility...
gameplay evolution, what is the best choice for you?
I have almost finnished the 6 traps family ! I had lot of fun in working on this twice family
working on traps fx for ice & fire
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