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I play lots of DOS games. Other than that, I'm not a terribly interesting person but regardless, enjoy your stay at this page.

Comment History
dosgamer000
dosgamer000 - - 6 comments @ Soul Capture provides a FRAPS like interface for Linux

I can't believe this is over three years old and I'm only finding out about this now. I could definitely use this type of thing.

Good karma+1 vote
dosgamer000
dosgamer000 - - 6 comments @ Blood 2 - Extra Crispy

Good to hear VGames! Coop would be awesome online. :)

Good karma+1 vote
dosgamer000
dosgamer000 - - 6 comments @ What's done so far - Updated 12-25-14

Did some tests, Life Leech/Voodoo Doll/Flayer alt-fires will eventually bring your Focus to 0 even at max Focus. Only the Orb's alt-fire won't do this because there is a delay between firing (at which the focus meter will recover the 75 points lost.) However, if you alt-fire and swap/re-swap to the Orb and re-fire, you can eventually run out of Focus.

So Ophelia and Ishmael basically have a nearly limitless reserve for magic weapons but there are only three (or four in Nightmare Levels) weapons where this actually matters. Overall, there isn't enough weaps for you to breeze through the game and it IS nice to have a weapon to fall back on if you used up all the ammo pick-ups in a level (although that never ever happens at all.) I can behind you keeping the Focus values as is. Question, does Strength affect the power of the Chosen Knife? I read that it now powers-up for each kill with the knife but I never noticed any boost and I often used it on Soul Drudges.

Good karma+1 vote
dosgamer000
dosgamer000 - - 6 comments @ Mental Omega

I used to love this mod but the absurd difficulty level makes it unplayable for me (and a bunch of other casual C&C fans.) Easy is now Brutal+ and it's just very stupid and it seems like the game's difficulty is scaled to suit hardcore competitive players while leaving people who just want to play for fun (you know, build a pretty base without getting rushed 24/7) in the dust. It totally alienates a playerbase and I hate it. And the the missions were WAAAYYY to hard for a single-player campaign. I can only assume a small fraction of YR players view them as acceptable in terms of difficulty and have no problems with them. You can only benefit by making an easier gameplay experience and if the hardcore micro-guys complain that it's "dumbed down", they can have Hard difficulty. In short, a real good mod but is way too hard for no good reason.

Good karma+8 votes
dosgamer000
dosgamer000 - - 6 comments @ What's done so far - Updated 12-25-14

Glad to see you working on this still. I suppose I don't mind the bug buster being replaced as long as it's still a chemical weap that uses DieBugDie ammo. But, it seems redundant to include a nade launcher when the M-16 already as an under-barrel one...or are you replacing that gun too? I honestly prefer you just improving Blood 2 as is but it is YOUR mod so you can mod it in any way you see fit. At the very least, if there are a ton of changes, we have the older releases of Extra Crispy or you could (if not too much trouble) have a seperate release which has the latest tweaks with no new weapons.

One thing to please keep in mind, make sure you balance the Focus recharge rate properly. As mentioned a long while ago, Ishmael essentially has infinite ammo because his Focus charges faster than he can burn it. Also, Gideon's spider boss AI doesn't attack at all and I think this also happens in vanilla Nightmare B2 as well. Another minor thing is the .WAV files in the Chosen's "JUMP" folders has no sound (meaning no jump vocals.) Easy to fix, just extract/insert the appropiate .WAV files from B2's SOUND.rez Wish you well in your modding and thank you for contributing to the Blood fanbase (it means alot!)

Good karma+1 vote
dosgamer000
dosgamer000 - - 6 comments @ Blood 2 - Extra Crispy

- Focus recharge rate is too fast, infinite ammo for characters like Ishmael.
- Flayer should be included in regular B2 if the Combat Shotgun is. Death Ray as well.
- Vulcan Cannon is too weak. Increase dmg per bullet and ensure it's the fastest weapon.
- Spider Gideon doesn't attack when it use to use stuff like lightning to hurt you; can also be juggled as well.
- Make Caleb's stats STR4, RES3, SPE3, FOC2 to make him more balanced toward magic.
- Behemoth has WAY too much health still and is a chore to kill.
- In Cabalco science lab in chapter 4, the key in the mad scientist room clips through the floor and cannot be accessed (it wasn't there last time I played.)
- Give Gideon those unused REZ sound files (taunts, pain, etc.) during his boss fights. Maybe you could also make him a BB character? You could recolor Caleb's cuffs white in the gun holding textures as a start.

Thanks for taking time to read this and have a nice day!

Good karma+1 vote