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_deg
_deg - - 2 comments @ Dead Air

Status report

in addition to my review:
Please, provide info that broken rifles are also not so accurate
it is good that u add parts degradation, but there is no info about on which weapon parameter affects this or that breakdown.
also I failed mission about camp elimination because of HIGH RADIATION where THE CAMP WERE.

Good karma0 votes
_deg
_deg - - 2 comments @ Dead Air

Hello there!
Addressed to the mod-maker, creator of this ̶s̶h̶i̶ ... gem!
This mad balance is hilarious. really ****** trash.
Such a good , outstanding idea of THAT stalk we ever wanted, but made so goddamn poorly. And its not about in-game prices. still they r ****** too. Its about whole balance. Here s small story:
Just started a new game. Was heading down to the clear`s base on swamps. on the "scorched village" location I met Duty group... and 4 soldiers. Every goddamn NPC was "neutral" to me. Once I approached to the Duty group leader, soldiers became enemies to me... so the damn Dutys too! WHAT THE ACTUAL HECK?!?!?! I (real me), knowing the system of relations in CoP, decided to kill 'em. Start of the game, u know, player need weapons, food, etc. So it begins. AND here comes OUR ****** AIR BALANCE: my toz-66, having 30% of quality, couldn't make even hecking 3 shots in a raw without jamming. its ok, I know, poor gun doesn't shoot properly. BUT, I just cant recharge it! ( I had ammo in belt of my bandit`s dustcoat). just nothing. no sound, no warning - ITS NOT A HARD-CORE, ok? Actually this problem is about with every old rifle in game. I just needed to un-arm it, unload and THEN rearm manually and equip.And sometimes u need to do it several times, cuz it jammes again. You hear it? and it all I must do in battle. But ok, lets say its only alpha, and OP screw your whinings. But lets return. So after a couple of deaths, I started noticing that enemy was hiding in burned house where is deadly rads and only one small way through damn "ZARKA"-s. OK, its ok, on my last playthrough I just died approached a meter towards this house. BUT ITS OK,ITS NPC, they dont trigger anomalies. but THEY DO in vanilla. returning to battle. So I somehow managed to kill 3 of them. One soldier was right behind the other house, I tried to approach him from left side, but HECKING DIED IN "VORONKA". I saw by my own damn eyes, how Duty just passsed through this room and no 'voronka'-s were in there.
After that I just paused, registered to MOD-DB and now writing that.
So here we have conclusion.
No balance:
No way u gonna shoot somebody. But they will make a pile of meat from ur body.
NPC's rifle never brakes, they never run out of ammo. But when you loot their bodies, u will find nothing but 5-7 rounds and barely "alive' gun.
No way you will buy ammo. Here I can say a couple of words that Wycc220 said: militaries sell ammo really EXPENSIVE. 3 mags at the price of new AK. WTF?
Stashes are ******: photo, "mein kampf" and other trash instead of ammo, maybe antirads or at least parts or means for cleaning. ITS STASHES, OK?? Place where stalker hides his GOODIES not TRASH. And dont u dare saying that "BOOO, STASHES ARE OLD AND RAVAGED" its ********.
When you cut mutants, character for some reason hides the knife after chopping the single part, and this ****** " I NEED A KNIFE" pops out and u need to arm knife again.

I know that mod-maker and community will say "blame on u , its not for casuals, and its early acces" and so on.

But, guys, cmon.
At leat make Player not to press "knife" button again after slicing a peace of mutant. thats really ****** me off: hmm, I gonna flay this mutant and will hide my knife each tim... sounds stupid, ok?

Good graphics 10/10
Good character maintance 10/10
Slightly ruined atmosphere 8/10 (Zone is too empty, and theres no even explanation of it)
Nice loot 7/10 with vanilla AI that allows npc shoot clearly even w/ 10% rifles... hahaha, hilarious
Economics 6/10 goodies MUST be expensive, but not SO expensive.You made price of 100k and offer no way to earn em.
Quests 6/10. -4 cuz screw that wneh you fail the quest to kill somebody cuz he died in anomaly or killed by mutant/npc. Its ok with failing but make it dont reduce reputation. Quest better became cancelled if so, kinda "oops, he's dead so I want you to kill him no more"

Total 8/10. would take out a knife each time

Good karma-2 votes