Developer for shooter/adventure hybrid "Steel Seraph".
Act 2 is, and has been, well underway. I've recently posted a full example of Act 2, Segment B (XCLIME Area)
2-C is well underway.
Here’s a video of the ground stage boss fight for Act 2, Segment A: Windigo, a boss with limited teleportation and the ability to morph into a clone of Seraphine with a copy of her Spread Gun, Vulcan and Missiles.
Gamejolt and Itch.IO have the Linux demo, in the same places as the macintosh and windows versions.
The demo was compiled in Stencyl, via an Ubuntu 17.0.4 (Zesty) distribution.
The MAC version of the game's act 1 demo is now available, thanks to one Andrew Shouldice of the Halifax Game Collective. It can be found here, and on various links on the main website: Steelseraph.ca.
The site now has a page of tracks from the game, plus post-demo music. Videos (taken this week) will be coming over the next week, as well as screenshots. This will include placeholder content whose main assets haven't been finalized.