I'm a technical and creative developer with a background in programming, art, animation, VFX, live installations, music production and everything in between. I live by the words of Robert A Heinlein: "Specialization is for insects." I work professionally as a designer, educator, web dev, software architect and consultant, with the occasional high-profile assassination to help pass the time. I'm also currently making a commercial video game all by myself. I don't draw distinctions between disciplines; I just learn as much as possible so that I can "do stuff." I'm into AI; emergent gameplay and narrative; semantics; semiotics; procedural generation and all of that good stuff that it's really hard to make a career out of. If you ever see me out, I'll either be sat in the corner exchanging views on Chomsky with a pot plant, or in the centre of the dancefloor befriending complete and probably non-reciprocating strangers.
The fifth in a series documenting the production of a commercially viable game, entirely unaided. In this article we explore five ways to ensure that...
making a commercial video game all by yourself, part 5: musical musings
The fourth in a series documenting the production of a commercially viable game, entirely unaided. In this article we explore mazes, numbers and historical...
commercial video game all by yourself, part 4: going off the grid
The third in a series documenting the production of a commercially viable game, entirely unaided. In this article we mine our childhoods for inspiration...
making a commercial video game all by yourself, part 3: building a world
The second in a series documenting the production of a commercially viable game, entirely unaided. In this article we identify an appropriate genre and...
making a commercial video game all by yourself, part 2: find your mechanic
Introducing an ongoing narrative in which I document the production of a commercially viable game, entirely unaided. Each week I'll cover diverse topics...
making a commercial video game all by yourself, part 1
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