Hi,
I hope it will be some day, but not yet :)
Hi,
I hope it will be some day, but not yet :)
Ok! i'll work on it. ;) But i think she could be a rebel that joins the team! I think it could be better for the story that way!
Cheers and thanks for comment!
Hi!
And no until now! but i can solve that quickly! I could change Paul, the sniper for "Kat" the beautiful and lethal girl of the team. As a sniper too.
What about that?
Added a carved sign/logo-of-the-team in the wood. Small City models of different sizes(City, airport,..), roads and some refined textures and lights. After each mission, the paper on the left will change his content based on the campaign progress and show the population feelings. You can zoom in clicking with the mouse. It can contain messages and tips from the rebels too(Now is in Spanish only, but will be English too). The next step is add the flags that will mark occupied zones or liberated zones.
Cheers!
Great job!
Nice weapon. And good historical reference.
You can shoot at everything, like this barrel! It is possible to use that for take advantage over the enemy in many ways!!
Here is the main feature taken from Silent Storm. Destructible environment. Walls , doors, roofs, windows, barrels....
Here are a few weapons. I plan to add over 60 more. Including Pistols, SMG's, MG's, Sniper rifles, assault rifles, rocket launchers and grenades. OH! and shotguns too! ;)
New aim body part selection system. Instead select with the mouse over the 3d object itself, wich sometimes is a bit hard, you can select from the panel on the right bottom the part you want to aim to. Also you can spend mor Action Points in the shot and make it mor accurate!
New UI system. All orders are given through the control panels
This is actually an old video. The UI has changed a lot but the core is the same.
DaniReyVega
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