I used to work in AAA games. I did enginey-type coding. Graphics and performance and stuff. That got old. I wanted to make my own games. So I quit and formed a company, Dissident Logic. Let the fun times begin.
We're rolling out a big update that adds a campaign mode and more!
big paperbound update this wednesday!
Paperbound is part of Sony's Summer Sale for PS4 in the Americas. It's 60% off right now until 8/11 at noon PST. And an update is coming this month!
cheapest rapid decapitation ever!
Paperbound is participating in the Indie Arena at Gamescom. Indie Arena is a collection of 12 great indie games in one location. The Indie Arena is located...
indie arena at gamescom
We achieved silky smooth movement in Paperbound by interpolating and blending between animations. Check out this before/after video.
the animation tech of paperbound
The new Paperbound demo allows you to check out the acrobatic action for yourself. Run with scissors, on walls, along the ceiling--anywhere. Invert your...
paperbound demo released. be a gravity ninja!
It's amazing how a feature can be "almost there" but be worthless until those finishing touches are added. Follow along with us through a series of videos...
it's nothing until it's something: adding rotating platforms to paperbound
We just finished getting Paperbound ready for submission to IndieCade. We built a new gameplay feature, put art in two new levels, updated the music and...
paperbound indiecade entry
Having to deal with a content project is a pain, right? Learn how we fixed this flaw in an otherwise great framework.
xna dynamic content compilation without a content project
Having to deal with a content project is a pain, right? Learn how we fixed this flaw in an otherwise great framework.
xna dynamic content compilation without a content project
Paperbound launched on Greenlight. Fight your friends in this frantic and fast-paced gravity-based brawler.
paperbound on greenlight. be a gravity ninja in this 4-player brawler.
Paperbound is excited to be part of the Indie Zone at Insomnia, the UK's biggest gaming festival. The 2nd year of the Indie Zone finds Paperbound joining...
paperbound playable at insomnia
Paperbound surprised many at PAX East with its frantic gameplay and striking art.
paperbound gains fans and accolades at pax east
I think you'll be quite entertained with this chaotic multiplayer fragfest.
new multiplayer footage
I traveled to Seattle to show Paperbound at the Seattle Indie Game Competition and took home 2nd Place.
paperbound wins 2nd place at seattle indie game competition
It turns out that pizza cutters are great for foley! I needed to add audio and visual feedback to the new shuriken deflection mechanic. You can use your...
shuriken deflection: sound recording and putting it all together
I spruced up the multiplayer in preparation for Winter Gamefest at UC-San Diego. The event is full of competitive gamers, and they loved the game. Matches...
paperbound multiplayer at winter gamefest 2014
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