(slides a wiskey on the rocks) well played sir...
(slides a wiskey on the rocks) well played sir...
Sir.... if you can think of another 23mm shotgun, i will buy you a drink. unfortunately i cant. on another note, i hear this shotgun is called the collar bone crusher for obvious reasons, other than the fact the barrel was made out of low quality anti aircraft gun barrel's. no joke
"Stalker, we dont carry guns at the event. So do us a favor, and put yours away." ohh im with stalkermaniak. wish i was in poland.......
my heart stopped and i think i blew a lung when i saw this
how do i play multiplayer?
(smacks head on desk) i have no clue how to repair my gear with all these spare parts.... little input would be greatly appreciated....
what would be a huge step for this mod is fully customizable kits. for example a soldiers choice of camo/facepaint. a small choice of side arms and tools used by each class and that are appropriate for each faction (no AK's for marines)... just a thought...
THIS....IS...AWESOME!!! couple of questions though. the default assault class has 7 mags while the m16a4 one only has 4, will that be changed or is there a way i can change it? also with the new customization system can we expect to see even more weapons for each individual class and more attachments and sights for each weapon?
no installation guide?
itd be interesting if there was a version compatible with Invasion 1944. the dayz version for invasion is a pain to get to work
does no one else think this to be a good idea?
is it possible to code the helis to have an aesthetic function of landing? and just waiting there until ordered other wise? i mean it can serve other purposes as well, like for the usa, it helps get pilots back into new helis after they lose one, for russia, it can make it easy for the troops to get in if the heli is already landed instead of waiting for it to land, etc etc
my pants have been shat. bravo N.Aaroe, bravo. i tip my hat to you sir
i swear to god when i read this tid-bit of info i spent ten minutes shaking my head and telling myself it wasnt true. hopefully this isnt the beginning of the end of this mod. maybe the misery team can take over? maybe even incorporate it into misery?
so does this update mean that we will be seeing a MISERY 2.0 release soon? just curiosity killing the cat
any planned release date for AMK devolution? until misery is released i have no reason to play COP
itd be interesting to see a merge between this mod and misery. for example the maps and a majority of the weapons and armor from SMRTER along with the gameplay changes and atmosphere of misery
Ive used the stalker weapon pack before. not the best. but if you want to test it here it is Newvegas.nexusmods.com
need some help. i have garry's mod 12. whenever i try to use one of the weapons i get the following error (or something similar to this0 [addons\no more room in hell sweps\lua\weapons\nmrih_m1911\shared.lua:495] attempt to call method 'GetPunchAngle' (a nil value)
N.Aaroe not sure what you mean by weapons expert (modeling?, texturing?, animating?) but if you need someone with knowledge about various weapon systems i can help with that. all of my knowledge is either through hands on experience or extensive study (no call of duty)
(russian accent) cant wait to stick a fascist pig with bayonet!!! any plans to add the m44 carbine??
downloading right now! btw i cant tell what shotgun your using in the video. instead of the one in the game now why not replace it with a russian pump action KS-23. fires a larger round (4gauge) and is made in the tula plant i believe. i just think it would fit better into the game.
any plans to add the soviet union in the future?
nearly shat myself laughing to this heavy weapons guy reference XD
i got the no cd/insert cd problem. i put the mod in a clean install. how do i fix this? i got the game through steam
when i saw all the AK variants my underpants got a brown, airdropped, care package
open world with a mix of story telling would be badass
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