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Great vid. I'm going more for red, blue, and dark green, but mostly red. Good luck with the walkers.
You've borrowed a lot from MW2, which isn't a bad thing. Srsly, this is some nice stuff, like the other's said, you should be proud. But also, thin out the blood to make it transparent or something. Otherwise, amazing.
Excellent work guys. Can't wait.
For the record, this is, like, my favorite mod for CoH.
1) That head butt thing was unexpected and great. It just happens a bit too often.
2) Roundhouses are equally awesome.
3) The launches they do toward the enemy initially are cool.
Great work.
Great work, but the sound just makes me think of cheesy Star Trek effects.
Excellent model; it looks exactly like the show. But isn't five squadrons for a level 1 capital a bit much? Carriers don't start off that loaded.
I'd just like to say I appreciate the rapid responses to all the updates.
This game makes me feel warm and fuzzy inside.
I really miss those OMGVRR. Those hour-long vids occupy my time between classes.
Just sitting there, it looks angry. Probably because it's not blowing **** up.
This all looks awesome. Keep up the good work because I can't wait to play. Congrats on 3rd as well.
I just got done playing it. Since it's an alpha, I'm not holding anything against it. It was great fun. After a certain point it sort of wound down to gathering enough Marines to take out the HQ. Take away the Engineers' ability to build MG nests to add some panic. I played on Lyons, demo'd the bridges, set up two nests on the center bridge, and sat back and stacked up forces.
The readme file was specific and was a great help. It was typos that made it somewhat hard to follow for others. It took me a while to realize "Not click on run in CoH/OF. You are all set" was actually "now."
Cevarus
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