Really nice patch! It seems that the crash I was having at the start of the Tau stronghold mission has been fixed. However, there is another crash a few minutes after they first fire their laser beam super weapon thing. Perhaps a hotfix is in order? If necessary I can try and provide a crash log, if I can find it...
EDIT:
Here are the last lines of warnings.log
23:25:31.06 SKINBATCHING -- Maximum unit shader VB size exceeded. Current size: 8980, requested addition: 5419, max size: 12288. Please reduce the poly count.
23:25:31.06 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:25:31.78 SIM -- Nil blueprint
23:25:31.78 -- FATAL EXIT --
23:25:31.78 world.c/336:!
23:25:31.78 --stack trace--
Too bad there is no actual trace...
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