Thanks! :D
Thanks! :D
That's a funny definition :D but it's very different from No Man's Sky. DFE is set in our actual solar system, is not procedurally generated (all content is handcrafted) and has a strong narrative base.
Thank you for the feedback! :)
About the star background, we put some heavy parallax effect there, but we'll keep in mind what you say and do some testing for future development.
Hi and thank you! :)
About voice acting, we're not 100% sure to feature it in the completed game. We added it to the demo mainly to test how well it integrates with the gameplay, and to evaluate the amount of extra work involved.
BTSeven
joined
A small team of indie developers composed by Matteo Paradisi (Game Designer), Michele Amadio (Programmer), Simone Bonucci (Composer and Artist), Mattia Ancilli (Programmer) and Paolo Eusepi (Sound Designer and Mixer).