already seen this DB shotgun model from CS online.
already seen this DB shotgun model from CS online.
redemption 1 is great, however 2 is oddly short.
to be honest i was able to complete all of the maps of the first one but for some reason the final xen level is somehow uncompletable for me.
2 however, its a different story, first of all, in the map "drugs" (the second level out of 4)
you can't even get to where the tank is even going, forcing you to noclip to where it went..
now i really wonder when maverick developments is truly dead or not since their site is kind-of dead since the first page you'll see is the only one that'll actually work.
i decided to get one of the WON versions of half-life 1, 1.0.1.6 to be exact for beta 1.0, 3.1, 5.2, and 6.1.
its cool i guess.
Half-Nuked needs to be added to the incompatibility list, since ive tried it and it didn't really work.
not really.
you could try but i doubt you could get very far.
can you make some new animations for the SPAS-12 or atleast an addon to make it use the HD pack animations?
i recognise this deagle.
this is the snark-birdhouse one.
this is not for half-life: Source.
you must own the original Half-Life (GoldSrc).
...and the alyx gun uses cinematic mod's 9mm pistol reloading sounds.
Menu buttons do not show, but they still work, i actually experienced this bug in Counter-Strike: Source earlier, though i fixed it by verifying the game files, unfortunately i can't do that with source mods for some reason
something i forgot to mention is that the XM1014's model is broken.
Protip: start the half-life 2 campaign at chapter 2 instead of point insertion, i beg you, the stun baton scene where you get saved by alyx is clearly broken since the metrocops have not been given stunsticks for some reason.
also why does the V key play Super Trixie from Ace Attorney?
i wouldn't think global offensive would work
well, i think you mean stop "they hunger" from being the chapter title that appears every time a map transition finishes, but yeah HOW do we fix that?
its not down, playback on other websites for it has been disabled for some reason.
its not technically Possible, goldsrc mods are not compatible with Source mods since they are on different game engines.
i decided to "Mod your mod" and decided to add the Counter-Strike Condition Zero Deleted Scenes viewmodels and worldmodels since i always thought they were better, but when i copied them into CL's files they were in left-handed mode and i could not actually put them in right-handed mode for some reason.
is it possible to fix this or is this generally a bug with GoldSrc?
this works great, as it should.
i wasnt sure if if it came with either the source code or the tools since i downloaded it from steam, but thanks for the github download.
i can't find "Single Player Source" as a folder, i have SDK 2.3 installed...
source SDK?
i thought this was for the GoldSrc Version?
stop telling everyone to get the demo.
we pay for things too.
no, you do not have to delete a later version of blockland if you decide to install this, you just have to install v0002 on a seperate directory from any retail version.
i didnt know v0002 had its own ModDB page.
i know the prototype/v0002 was released in 2004, but retail v1 was released 2007. the release year stated here is completely wrong.
attempting to run the steam version of Half-Life under Xash3D throws up the can't initalize client.dll error, please help?
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