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Veteran game developer, Technical Director at Desk Dragons Interactive, former developer at Pitbull Studio (Epic Games UK) and Lionhead Studios (Microsoft Games). I do games, virtual reality and augmented reality.

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Be the Man: Beginning Games Programming #1 - First Steps

Be the Man: Beginning Games Programming #1 - First Steps

Shee Labs Game Development Client Side Coding 26 comments

The first in a series of programming tutorials aimed at aspiring games programmers, who have never seen code before. This tutorial introduces the programmer...

Mutator Week Roundup

Mutator Week Roundup

News 4 comments

One month and two mutator weeks down the line, we step back and take a look at Shee Labs Mutator Week.

Unreal Learning #7: Game Rules

Unreal Learning #7: Game Rules

Server Side Coding Tutorial 16 comments

This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.

Unreal Learning #6: Post Processing

Unreal Learning #6: Post Processing

Client Side Coding Tutorial 11 comments

This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...

Unreal Learning #5: Attachments

Unreal Learning #5: Attachments

Server Side Coding Tutorial 13 comments

This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Server Side Coding Tutorial 18 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Want to learn Unreal? Dive in at the deep end with Shee Labs!

Want to learn Unreal? Dive in at the deep end with Shee Labs!

News 21 comments

If you want to mod Unreal but have little expertise, then you may find yourself working alone for a very long time before having a valid skill. Have basic...

Unreal Learning #4:  Advanced Weapons (part 1) - Complex Materials

Unreal Learning #4: Advanced Weapons (part 1) - Complex Materials

Client Side Coding Tutorial 11 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #3: Delving Deeper into UnrealScript

Unreal Learning #3: Delving Deeper into UnrealScript

Server Side Coding Tutorial 7 comments

After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.

Unreal Learning #2: UT3 Configurable Mutators

Unreal Learning #2: UT3 Configurable Mutators

Server Side Coding Tutorial 57 comments

This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.

Unreal Learning #1: My First Unreal Tournament 3 Mutator

Unreal Learning #1: My First Unreal Tournament 3 Mutator

Server Side Coding Tutorial 116 comments

A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...

Total Kommando is Back!

Total Kommando is Back!

Total Kommando 6 comments

An intense sci-fi action experience, Total Kommando is not for the faint of heart. Featuring 25 outlandish weapons and powerups, and a host of fantastic...

Total Kommando Released!

Total Kommando 3 comments

A mod for Soldat played obsessively by some of the games programming students at the university of derby. We've decided that, as it's now very...