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Graduated in Visual Arts, and Arts teacher in high school. My focus is on intrinsic narrative of the game: how to tell a story with those elements that form the basis of a 2D game, like graphics, sounds, interactions between characters, and even some text, but just enough , without excesses, and the interaction of the player with these elements.

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DevWill

DevWill

Platformer

Devwill is a platform arcade game, with simple graphics and gameplay. All visuals are almost in black and white, inspired by old silent movies.

Marlow in Apocalyptic Acid World

Marlow in Apocalyptic Acid World

Platformer

A game that mimics elements of the Mario series but in a dark an dystopian background. My goal is to mimic classic games formulas but with new aproaches...

Virgil's Purgatory

Virgil's Purgatory

Platformer

A game in the "metroidvania" style. Its narrative mixes elements of the history of the Brazilian "Cangaço", its popular "cordel literature", and the...