I love non-linear games, but I always like a storyline to follow. I was torn, but I chose non-linear because I love having options to do whatever I want. It's like a second chance to live life in an otherwise impossible way.
I love non-linear games, but I always like a storyline to follow. I was torn, but I chose non-linear because I love having options to do whatever I want. It's like a second chance to live life in an otherwise impossible way.
Alamantus
Robbie joined
Alamantus is a one-man development team focusing on making the best games we're able to make. We don't specialize in any particular style, but our games will probably span many genres as we make them. Check out our progress here and also on our devlog, where we post about general game development topics in addition to our progress. We've got a few games in the works, so check back often!