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1&OnlyVarick
1&OnlyVarick - - 3 comments @ Expanding Fronts 1.5.2a (Full)

Four Things:

1. Great work. I can't imagine the work involved in creating all this.
2. When testing in "Hardest Mode" in the Scenario Editor, the AI players do nothing. They don't produce more workers, they don't build ANYTHING. No prefab shelters, no carbon or food processing ctr. NOTHING. Seems like a glitch. When testing on "Hard", it seems to work OK.
3. Is there any way to transfer triggers from one scenario to another?
4. In Triggers with this new 15 update, Under Players, you can only access Gaia and players 1-5. The list does not include Players 6-8.

Thank you in advance.

Frank

Good karma+1 vote
1&OnlyVarick
1&OnlyVarick - - 3 comments @ Expanding Fronts

OK, thank you for getting back to me. So here's another question: Is there a way to have a setting for a unit that once it is "captured" by a player, it can't be "captured" by another player? Ex: If a player 2 captured a nerf, that nerf would permanently belong to player 2. It could pass 100 other units from every different player, but it would STILL belong to player 2. I'm guessing, the unit would have to start as a Gaia unit, but once the first player captures it, no other player can capture it again.

Perhaps a setting in Triggers. I can't find anything, but then again, I'm not sure what all the conditions and settings do. Thank you again.

V

PS: I would just like to say great job. This is really the only game I ever play. I never really got into video games that much, but this one hooked me and I still really enjoy it. This gives a whole new freshness to the game. I can't imagine the amount of work involved in creating these mods (I'm pretty much a computer moron), but just know it is greatly appreciated. So, a big THANK YOU for all the work!

Good karma+1 vote
1&OnlyVarick
1&OnlyVarick - - 3 comments @ Expanding Fronts

I have one question that I can not find an answer to anywhere: Is there any way to quickly copy all of the "New Effects" (I usually create anywhere between 20-50) for each new Trigger? This way I can copy all the same effects instead of having to manually create each one for each Trigger? IF there is a way to do this, it would save me HOURS of work. Thank you.

Varick

Good karma+1 vote