Add job Report 3D character modeler and Animator at Sense.Cerebro.View

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Posted by Sense.Cerebro.View on

ATTENTION: The development has already began.

The project is A sci-fi genred game, based on the same titled song by Zager and Evans.

"In the year of 2525" is a 3D person game which combines different game types throughout the story (such as stealth, shooter, etc.) (basically, it depends on the "rhythm" of one or another episode).

The plot consists of 9 different stories (episodes) which reflect different future worlds described in the song. Each episode is a hard facing reality of a new world, which awaits us in the future if we don`t regain our consciousness on the views of surrounding us present world.The main idea is to make people think about what`s going on, and, so, to make them not to lead us into these possible horrible scenarios.

We`re planning to base the whole game on the Unreal Engine 4 and put it in the realistic style (as much as we will be able to do).

The duration of the game isn't that big. If a player doesn't stop to read each document, to search everything around and etc, it will take maximum 30-40 minutes to beat.

To be honest, it`s our first project, so things can be rough.

One of the people we are looking for is a 3D character modeler to provide all the 3D character models in the game. Also this person will deal with animations.

Things required:

- At least 6 - 8 hours per week of free time.
- Experience of working with 3D models.
- Experience of working with animations.

It's a free will offer, so it might be hard to work knowing that it won't be paid and seeing the unknown future of this project. But if everything goes well, we're looking forward to continuing working with you in the field of game development.

ATTENTION: The development has already began.

To Apply

If you interested in the project (attaching some portfolio would be great) or you have any questions, please contact us :

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