Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Annual Gathering ...
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kazumo
kazumo Mar 10 2012, 12:19am says:

So many infinis *-*

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Jordizzle
Jordizzle Mar 10 2012, 1:11am says:

Those of you who weren't a big fan of the keyboard controlled main menu are gonna love this ;)

+3 votes     reply to comment
Delko
Delko Mar 10 2012, 3:28pm replied:

Kinect support

+4 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Mar 10 2012, 7:19am says:

Infinite infini !

+3 votes     reply to comment
[Q]uik
[Q]uik Mar 14 2012, 4:05am says:

Will this game be moddable? if someone oculd mod in the 256 player servers....

+1 vote     reply to comment
Infinitus
Infinitus Mar 14 2012, 5:52am replied:

The game already is moddable. 256 player servers will not be though. The game isn't optimised for that level of players, god only knows how that would work out, especially with people hosting on residential connections.

The only time when it's realistically useful is for the feature me and jordan or sorting out, more info soon ;3

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... Of the ZG Top Hat and Monocle Society!

On a side note, the engine now supports up to 256 players (though you won't be able to host games with that many!). Mainly because of a cool new feature me and jordan are setting up :3

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Mar 9th, 2012
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