We have released the 0.937 patch for Zombasite. This patch optimizes things better, adds Scavenge expedition, and fixes a bunch of other minor issues.
0.937
- fixed a massive slowdown in the game (made help system widgets do much less work when updating and drawing)
- added a Scavenge expedition - fairly cheap expedition where NPCs pick up items but flee back to town if damaged too much
- now raids cost 10 expedition points (prevents a bunch of exploits and makes sense)
- now if player is in expedition level the expedition will start where the player is
- fixed not upausing after turning off help topics
- sped up cheat_playTest a bunch and also some handle key press stuff
- you can now pick higher level worlds if any of your characters has unlocked them not just the current character (Tuidjy)
- decreased spell damage bonuses on items
- increased changes of town attack and clan raids stealing food
- fixed some issues with hate monster NPC personalities
- aggressive/violent NPC personalities (aggressive, mean, antagonistic, heartless, bully, sadistic, hateful, vengeful, cruel, hostile, & violent) now get happiness bonuses when they kill monsters (Tuidjy)
- brave NPC personalities (heroic, nerves of steel, adventures, likes/loves adventuring, fearless, brave, & fatalistic) now get happiness bonuses when they kill monsters (Tuidjy)
- fixed buildTgas
- now if a skill level is reduced to zero any status effects it gives are immediately removed from the player (vegeto079)
- removed duplicate hide items during combat option
- flipped critical heal and minion armor stat locations
- waypoints in same level as player now draw on edge of minimap if too far away (MindDefect)
- now if a plague is completed from the last affected NPC dying or being kicked out of the clan quest is obsoleted instead of completed
- now get xp from poison ward kills (Caal)
- now 2 of same summoning skill increases max count totals
- destroyed uprising can now lead to war against a clan
- decreased DemandFactorRelationCutoff from 50.0 to 45.0
- fixed potion cooldown graphics when you have alchemist trait (Oblivion)
- stealth now checks further for new enemies so it cancels correctly (Tuidjy)
- changed strength of stone skill passive from mana to strength (Tuidjy)
- toned down Jealous personality a little
- now show more expedition data on start hunt, forage, adventure, & capture buttons
- now attack icon blinks and get useful hightlight text when NPCs are fighting each other (Tuidjy)
- changed PROTOCOL_VERSION to 53
- now when a new fear or hate personality is added to an NPC it is revealed right away (Tuidjy)