Wanted to play unlimited mode with UNLOCKED (reusable) perks, so I modded them, finally I can scale along with the enemies and finally become all powerful wizard ! This mod is not cheating in any way, it just enables you to make your own dream build.
Install:
1. Backup your original Assembly-CSharp.dll
2. Drop the Assembly-CSharp.dll in:
C:\Program Files (x86)\Steam\steamapps\common\Ziggurat\Ziggurat_Data\Managed
3. Play, if there is only black screen, it means that there was an update
and that i should update the mod.
[Last tested at 17.11.2020]
Changes:
Changed perks to reusable for unlimited scale with enemies:
[Accumulative means able to choose this perk 5 times, Reusable - unlimited]
-Alchemy Affinity from Accumulative to Reusable
-Alchemy Mastery from Accumulative to Reusable
-Alchemy Profficiancy from Accumulative to Reusable
-Berserk from Accumulative to Reusable
-Black Orb from One Shot to Accumulative
-Blood Rites from One Shot to Accumulative
-Bookworm from One Shot to Accumulative
-Channeling from Accumulative to Reusable
-Druid from Accumulative to Reusable [able to scale hp]
-Haste from Accumulative to Reusable
-Life Awareness from Accumulative to Reusable
-Loan Shark from Accumulative to Reusable [able to scale exp gain]
-Mana Burst from One Shot to Accumulative [able to scale damage now]
-Mana Shield from Accumulative to Reusable
-Persistance from One Shot to Accumulative [drops now stay even longer]
-Sacrifice from Accumulative to Reusable
-Scholar from Accumulative to Reusable
-Spell Affinity from Accumulative to Reusable
-Spell Collector from Accumulative to Reusable
-Spell Mastery from Accumulative to Reusable
-Spell Profficiancy from Accumulative to Reusable
-Staff Affinity from Accumulative to Reusable
-Staff Mastery from Accumulative to Reusable
-Staff Profficiancy from Accumulative to Reusable
-Staff Scavenger from Accumulative to Reusable
-Talented Alchemist from Accumulative to Reusable
-Talented Spellcaster from Accumulative to Reusable
-Talented Staffwielder from Accumulative to Reusable
-Telekinetic from Accumulative to Reusable
-Torture from Accumulative to Reusable
-Wand Link from Accumulative to Reusable
-Wand Mastery from Accumulative to Reusable
-Warlock from Accumulative to Reusable
-Wrecking Ball from Accumulative to Reusable
Perk Changes:
-Alchemy,Spell, Staff Affinity reduces other affinities by *0.90, changed to *0.96 (so you dont end up worse if you level all 3, after all you are training)
-Amnesia also increases Wand Mana by 10 points
Shrine Changes:
-Shuffle moved from Indifference to Punishment (lost the game as Cleric on the same floor because of this)
-New Amulet moved from Gift to Indifference (I lost my badass amulet this way)
-Fully Charged Amulet moved from Gift to Indifference (kind of useless)
-Level up and reduce experience (experience reduction lowered from x0.8 to x0.9, imagine leveling up scholar once and you get this, wasted level up)
-Rest moved from Gift to Indifference (i got this "gift" 2 times in a row while having everything filled up before)
-Reveal map, reveals the secret room as well now, how is this a gift if it reveals what you already know if you use the shrines at the end?
-jump on hurt moved to punishment