Zero Gear is a physics-fueled, multiplayer kart combat game. Deck out your kart and character before jumping into one of many different game types. Awesome kinetic items help to spice up the action. With an open scripting system for creating new game modes, as well as support for user-created maps, karts, characters and more, you could experience something new every time you play. The potential for tiny vehicular mayhem has never been so humongous! Boost, flip, spin, tumble and slide your way to victory! (currently in beta on the PC platform)
Here are a few clips from some playtesting of the race game mode that we had the other day. There are some new features in these clips, including mouse looking/aiming and hopping. The other major change to race mode has been our experimentation with awarding boost to the players, which has increased the fun factor by keeping players close enough together to use Zero Gear's unique brand of close and personal physical weapons.
Where are my banana peels? :P
Looks like real fun though!
Looks great, but I have to say that the first shortcut was a little too noticeable and won't be great if everyone uses it no matter what. Either way, you guys are really giving an AAA effort!
This looks like sooo much fun. All I miss is some cute background music. (not only in the video but also in-game ofcourse. ;) )
Coming together very nicely. Great job!
when are we getting a demo? i **** myself thinking about this game