All that glitters is not gold;
Often have you heard that told:
Many a man his life hath sold
But my outside to behold:
Gilded tombs do worms enfold.
Had you been as wise as bold,
Young in limbs, in judgment old,
Your answer had not been inscroll'd:
Fare you well; your suit is cold.“
William Shakespeare, “The Merchant of Venice”, 1596.
Morituri vivunt diutius
Hello.
As we have been working very hard on content, story, media and the production of sounds & music for Zeitgeist in the past weeks, we haven’t had time for an update. So sorry, but that’s how it’s going to stay for a while, as we are currently extending the team and there’s that need of making new people familiar with everything before they can start working efficiently.
However, we’re happy to provide you with some new media. Those of you who have been following most of our updates and have an eye open for small hints might have anticipated this for a while: We’re not going to limit Zeitgeist to only one city, when there’s hundreds of them in this wide world! Sooner or later, Mr. Czerny will need to change his wingtip-shoes for a shiny pair of watertight venetian slippers, or, even better, a pair of wellingtons.
Venice will be a focus point later in Zeitgeist’s story – the timeless feeling of the city, which has been harmed neither by the terrors of the Great War from 1914-1929, nor by the ensuing fashionable disease of spreading neon signs, stays familiar in Zeitgeist’s timeline. Here’s a set of pictures to illustrate what we have planned for you.
- Zeitgeist Dev team
absolutely gorgeous, bravo!
Agreed! This is some of the best mapping I've ever seen .. I am absolutely overwhelmed by the sheer beauty of the lighting.
This... IS the best mapping I have ever seen. This is on a par with Dear Esther Remake
This is seriously the best mapping I've ever seen!
Awesome attention to detail! I really love the gondolas! Excellent work! Really looking forward to playing this mod.
needs more conspicuously placed roof archers
Funny - just yesterday I asked myself what became of the project. So here's another map... when will you show some characters?
Loving the water reflections. I don't remember them looking so good in other mods and HL2/episodes.
Amazingly amazing. There is just so many details, and the lighting is superb...
I swear that for a moment the preview pics looked like reference photos from real locations. Map making skills are right up there with Dear Esther.
Each day I see Zeitgeist pictures or hear Zeitgeist music I feel like wanting that game even more!
wow, this is soo awesome. its beautiful. I cant find negativity and that makes me sad and happy!! :D
Really nice level design work :D. Nice to see people always pushing source limitations.
Holy **** its amazing!
O.O
Superduperepicroflmaoawesomatic nauzmadeawesomeworkagainlol thisisshittyepic andkickasses
whew, epicness on all levels.
I can't translate Latin during the summer. Aww.
It could be "declared dead ones live longer"
Bad english translation xD
That is just pure art :O I've never seen so beautifully detailed city map like that before. Your mapping team's skills just never seem to stop amaze me.
You have done an amazing job with the lighting in Source. The textures and mapping are brilliant.
Damn, this is too good.
Too good to be true, now tell me, how much it will cost? I give everything but my virginity! :3
Astonishing working, I loving the color pallet you guys are using and the illumination of course.
Amazingly beautiful. :)
Mind blowing, I can't even believe this still is the old Source Engine. What you did there was incredible, can't wait for more infos and for sure the final result. ;)