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Z Enters Unity [ZED-U] is a Third-Person-Tactical-Fighter for Windows operating systems based on an anime: Dragon Ball Z.

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Guest
Guest - - 689,917 comments

1.The aura is too small and should be bigger.
2.There is a LACK of animations in some moves.
4.HOOD(INDICATORS) is way too simple.
3.You should focus on the STORY MODE because there are MANY multiplayer DBZ games..
BY THE WAY IT LOOKS AWESOME!!

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KobaSkyrider Author
KobaSkyrider - - 24 comments

1. I know. Aravind does things in his own way and also tends to skip fixing little bugs or tweaks and moves onto finishing full designs. It took him what was essentially 11 revisions of the game for him to fix an issue where you couldn't use boost (shift) to fly up and down faster. You couldn't fly up and down at a faster speed than the default speed.
2. We're well aware. And it's not necessarily the lack of animations as it is the lack of the game properly changing between poses. I suppose you could argue that a pose isn't really much of an animation, though.
4. Huh?
3. We're not focusing on story mode for a good reason. We're working on multiplayer because it's easier and less time consuming. We want to build the mechanics and functions of the GAME itself before we actually go into spending hours on cinematics, dialogue, and other stuff that accompanies story. With multiplayer, we don't have a frustrating A.I. or bot to worry about, nor do we have to tell the bot to do things. We code the mechanics and we test with other people. It's MUCH more pragmatic to do this instead of working with bots. Plus, you get more playability against people instead of a bot who is easy to figure out and combat. There being a lot of multiplayer DBZ games isn't a good enough reason to start working on story mode. You build your game's mechanics and other stuff, then you build a story. Adding multiplayer is just easier than using a bot to test everything.
5. Thanks for the compliment. We're trying our hardest to make the game not look like crap. It's a little difficult, but it's doable :D

Thanks for your thoughts on the game. We do appreciate when people do things like this. Commenting and giving your bug reports and thoughts is helpful in a few ways.

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