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Wyrmsun is an open-source RTS game which features elements of mythology, history and fiction.

In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...

Get Wyrmsun for free on Steam!

Features:
- Retro-style graphics
- 2 playable civilizations, and a number of non-playable ones
- 23 quests to play, earning technology points which can be used to obtain new units, buildings and technologies
- 39 units, 32 buildings and 21 technologies
- Personal names and traits for units
- Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
- Persistent heroes, who carry over their level, abilities and items throughout scenarios
- Possibility to create your own custom persistent heroes
- Normal, magic-enchanted and unique items drop from enemies
- Cave, Conifer Forest, Dungeon, Fairlimbed Forest and Swamp tilesets
- Dozens of maps of real and fictional locations to choose from, as well as random maps
- Living environment, with fauna reproduction and predation
- Very moddable game, with mod-loading capability built in
- Grand strategy mode, where production is resolved on the strategic (world map) level, while battles are resolved on the tactical level
- In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration

Wyrmsun's data repository can be found here, and its engine's repository is available here.

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Wyrmsun 2.0.0 is now out! This patch brings major changes to the game, such as the addition of spearmen, of readable scrolls (which provide slight permanent bonuses to heroes), and the addition of 42 new music pieces which Marcelo Fernandez kindly contributed to Wyrmsun!

And the biggest news: Wyrmsun is now free on Steam! And together with the release of this patch, we have launched two new DLCs, the Frankish Faction Flair Pack and the Brising Faction Flair Pack. Players had already bought the game on Steam have automatically been granted the DLCs for free.

The Brising Faction Flair Pack adds news graphics when playing the dwarven Brising Clan, such as their volcanic smithy.

Wyrm Screenshots Wyrm Screenshots


Wyrm Screenshots


The Frankish Faction Flair Pack enhances Frankish factions with graphics specific to their culture, such as new unit portraits.

In addition, the base game now counts with the addition of spearmen for both civilizations, who are cheaper than swordsmen and axemen and have a bonus against cavalry, but are less armored and deal less damage. Your heroes may now also find scrolls dropped from enemies, which when read grant small permanent bonuses. For example: finding a scroll containing a dwarven poem about the slaying of a mythical wyrm will grant your hero a 1% damage bonus against wyrms.

With the game being made free on Steam, we will no longer provide builds on IndieDB.

Wyrmsun v1.8.0: The Heroes are Here!

Wyrmsun v1.8.0: The Heroes are Here!

News 2 comments

A new patch has arrived, bringing custom heroes and an inventory system to the game!

Wyrmsun v1.5.0 Released!

Wyrmsun v1.5.0 Released!

News 0 comments

This new patch features the addition of silver and copper, which when gathered are converted to gold at a certain rate.

Wyrmsun v1.4.0 Release

Wyrmsun v1.4.0 Release

News 2 comments

Wyrmsun 1.4.0 is here! This major update brings new units, learnable abilities, and an overhaul of the grand strategy mode. And Steam trading cards for...

Wyrmsun v1.3.3 has been released, adding an automatic battles option!

Wyrmsun v1.3.3 has been released, adding an automatic battles option!

News 0 comments

This new version features a few bugfixes, some graphic updates, and an automatic battles option for the grand strategy mode.

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Wyrmsun v1.9.6

Wyrmsun v1.9.6

Full Version 4 comments

Version 1.9.6 of Wyrmsun. Installation Instructions: To install Wyrmsun, just extract the contents of the archive to the desired location (i.e. C:\Program...

Wyrmsun v1.9.5

Wyrmsun v1.9.5

Full Version 0 comments

Version 1.9.5 of Wyrmsun. Installation Instructions: To install Wyrmsun, just extract the contents of the archive to the desired location (i.e. C:\Program...

Wyrmsun v1.9.0

Wyrmsun v1.9.0

Full Version 4 comments

Version 1.9.0 of Wyrmsun. Installation Instructions: To install Wyrmsun, just extract the contents of the archive to the desired location (i.e. C:\Program...

Wyrmsun v1.8.4

Wyrmsun v1.8.4

Full Version 4 comments

Version 1.8.4 of Wyrmsun. Installation Instructions: To install Wyrmsun, just extract the contents of the archive to the desired location (i.e. C:\Program...

Wyrmsun v1.8.1

Wyrmsun v1.8.1

Full Version 0 comments

Version 1.8.1 of Wyrmsun. Installation Instructions: To install Wyrmsun, just extract the contents of the archive to the desired location (i.e. C:\Program...

Wyrmsun v1.8.0

Wyrmsun v1.8.0

Full Version 0 comments

Version 1.8.0 of Wyrmsun. Installation Instructions: To install Wyrmsun, just extract the contents of the archive to the desired location (i.e. C:\Program...

Comments  (0 - 10 of 126)
LordVandor
LordVandor

Where did you go? o.O Is there a place where I can follow you?

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Andrettin Creator
Andrettin

I've released version 2.0.0 now, and the game has become free on Steam, so you can get the latest version from there :)

Store.steampowered.com

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Andrettin Creator
Andrettin

Hey!

You can always see the progress in the repositories:
Github.com
Github.com

Right now I'm working on the big 2.0.0 release :)

Reply Good karma+2 votes
Armcoon
Armcoon

Why this game crash at earth's quest.(The Battle of Magetobria(Teuton))I try this quest 3 times...

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Andrettin Creator
Andrettin

That's fixed now with the latest version :)

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Armcoon
Armcoon

Ok~Thanks. :)

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Andrettin Creator
Andrettin

Thanks, I'm glad you're enjoying it :) Giving units extra HP per level up might make the level ups too strong, I think. The advantages from a level up are supposed to be equivalent to a technology upgrade. But there should definitely be abilities which increase HP before learning all abilities and then getting +15 HP per level-up.

About new races, I want to add more eventually, but the focus right now is on expanding the current playable civilizations. The main issue is that adding new races requires really a lot of new graphics. Adding more playable custom hero types from non-playable races (like the Gnomes, Goblins and Kobolds) would be more feasible, though, since it wouldn't require having the entire tech-tree done for that race. And of course, adding those new unit types would make it easier to make those races playable later on. For instance, if a Gnomish ranged custom hero is added, then that would already make the gnomes a bit closer to having the graphics necessary to be made playable.

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LordVandor
LordVandor

Oh,one last thing (maybe?). The most powerful thing about heroes is their inventory... But come on, I can carry 15 potions with me and soloing with him! I think items should have a cooldown,so that the hero doesn't spam potions :P About eight seconds is the time it takes to kill one guy, so it should be ten (so that he doesn't manage to use the potion in time,but considering I play with half of the maximum game speed it's relative) Also, I noticed people drop less stuff,and that's obviously good and stuff, but I think it'd be nice if people dropped more food. I think 3/10 of the foes I slain should drop food. Not a very important detail though :P

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LordVandor
LordVandor

When I select my hero, the game crashes after a second, and when I reopen the hero is gone. :/

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Andrettin Creator
Andrettin

I've found the source of the crash. It is with the "Persistent Heroes" popup tip: if when you click on a persistent hero for the first time it is a custom hero, the popup tip will trigger a crash. To make this issue go away, simply start up the first dwarven quest and click on the story heroes Durin or Modsognir. That will trigger the "Persistent Heroes" popup tip (which won't crash with them), making the issue go away when you next click on a custom hero.

I already have a fix for the issue, which I will add to the next version of the game :)

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LordVandor
LordVandor

Apparently it was just a coincidence that it kept crashing when he killed something.
I don't know why tho... everytime I did the same things:
on the third quest,built a gold mine,built a war lodge,trained four eralas and went with my hero to kill one enemy erala...
Well,when I changed this order it didn't happen anymore.
Also, I noticed when you upgrade units, their experience needed increases. Is that why you wanted to not keep track of experience?
I don't know why having bronze weapons would make it harder for me to learn how to fight XD

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Andrettin Creator
Andrettin

Hmm, that's weird =/ Unfortunately I can't reproduce the issue here. But your hero isn't disappearing anymore, right? And which version are you playing?

About the needed experience increasing with upgrades - yes, this happens because it becomes easier to kill enemies (so they "learn" less when they fight an enemy unit). But note that upgraded enemy units also yield more experience.

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LordVandor
LordVandor

Yes, he doesn't disappear anymore, I also managed to level him up to 4 :)

Oh,you're right!
Still, you should make an algorythm that makes it so that heroes retain exp.
For example,normal Eralas need 200 exp,right? but with the upgrade, it takes 280 if I'm correct.
So if my hero has gained 200 exp out of 280,that is 71%.
When he goes onto the next scenario, he should have 71% of 200, which is 142...
How do you like that?

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Andrettin Creator
Andrettin

Actually, I had the exact same idea! :) I implemented a system very much along those lines yesterday, and I was doing some tests with the experience carrying over, to see how it would feel like. So far I don't think that it detracts from the experience. So it will probably be in the next version :)

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LordVandor
LordVandor

Sorry to bother you,but...I'm on the third germanic mission and when my hero kills an enemy,the game crashes :/ It doesn't happen if he kills a snail or stuff like that. It wasn't happening before so I don' know...

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LordVandor
LordVandor

Wait,another thing...is it normal that it doesn't keep track of experience? It's the second time that I manage to get 232 exp for my Erala,without getting to level up XD

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Andrettin Creator
Andrettin

Yes, it is intended. I did that since I thought that allowing heroes to carry over experience (rather than only their levels) would make it too easy to level-up.

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LordVandor
LordVandor

Oh,sorry,I just read :/ Well, since I can't use heroes on the multiplayer, since I could just kill everyone and spare the buras, and since I could modify the hero file just as easily, it wouldn't be too bad.
Yes it does prevent high level heroes from leveling over and over, but still. However this is up to you :P You're doing a great job with this game, I play it since 1.4.0 :3

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Andrettin Creator
Andrettin

I just uploaded version 1.9.5, which features experience carry-over for heroes :)

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LordVandor
LordVandor

I think I love you ^-^ XD

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Andrettin Creator
Andrettin

hahaha :) xD

Reply Good karma+2 votes
LordVandor
LordVandor

I noticed just how deep the micro-management is :) Having your units survive pays off later on... However, I think units (and heroes alike) should have +5 hp for every level up (and +20 when they don't have any more abilities to learn). The reason is, units should have more endurance the more they fight. It's natural, and it's also a mental skill of overcoming the pain and the wounds. I have nothing negative to say about the randomness, it's the perfect balance! It doesn't prevent me from enjoying the game and though you can be incredibly unlucky sometimes, it's not like in Battle for Wesnoth, where you come with the greatest tactics and you still loose 30% of the times.
When are the other races coming? Or you don't wanna put them as playable races?

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Andrettin Creator
Andrettin

Thank you! :) I'm happy that you like the game. About experience carrying over, as I mentioned in the previous comment, it will probably come with the next version of the game.

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LordVandor
LordVandor

Thank you ^_^

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Andrettin Creator
Andrettin

Thanks for the bug report! Unfortunately I cannot reproduce the bug here.

Which OS are you using? And is your computer multi-threaded?

Reply Good karma+2 votes
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Wyrmsun
Platforms
Windows, Linux
Creator
Andrettin
Engine
Stratagus
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Latest tweets from @wyrmsun

Patch 2.4.2 is now here, adding in-game quests to custom games! Steamcommunity.com

Sep 6 2016

Wyrmsun 2.4.1 is now up! Steamcommunity.com #steam #gamedev #indie

Aug 22 2016

Wyrmsun's patch 1.4.0 is now online! Steamcommunity.com #gamedev #opensource #indiegame #indiegamedev T.co

Aug 19 2016

New ettin graphics for Wyrmsun! #gamedev #indie #pixelart T.co

Aug 5 2016

New building by Exidelo for the next Wyrmsun faction flair pack! #gamedev #indie #pixelart #indiegame T.co

Jul 31 2016

Oops! I wrote the wrong link for the #Discord channel, this is the correct one: Discord.gg

Jul 29 2016

New #Discord Channel for Wyrmsun, thanks to FlameRage for setting it up! Discordapp.com #gamedev #indie

Jul 29 2016

Goblin Transport ship by @JinnDEvil ! #pixelart #gamedev #indiegame T.co

Jul 28 2016

Wyrmsun 2.3.1 is now up! Steamcommunity.com#gamedev #indiegame #indiedev #indie T.co

Jul 9 2016

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