So, here we are, Wrath Against Time is finally bein shared online...but what do I mean by finally?
Well first off, Wrath Against Time is a game being worked on by several people:
The concept was created between myself and a chap named Martin Long, an old friend of mine. All things programming are handled by the most awesome dude on the planet by the name of Sharad Cornejo, whom I met online. Similarly, Project R/Rukunetsu (Youtube) jumped on music, along with Andrew "That Andy Guy" Masson (Soundcloud) a friend of his, and I couldnt be happier. Next is my oldest o' friends Winston "Win Sandman" Lewis up on audio/sound effects, leaving me on design in general and all things art.
This game has been in mind for around 2 years, and there's some history there that i'll leave for another time, but things got serious when Sharad came on board, and that's been roughly 1 year. Between 1 artist and 1 programmer working on their first full game things have taken awhile, but we have a lot to show, and alot more incoming! Everyone on board has proven they are dedicated n have strong work ethic, and are just good dudes to work with in general; between that and our love of old-school games we hope to make something everyone can enjoy!
As the sole (visual) artist on the project, I must also mention that all images are a W.I.P.
Keep us tracked for the newest updates the second they roll out! Happy to be in the community
Keep up the good work! Can't wait to see the gameplay in action!
thanks man! and yes, will post vids once the dough's been kneeded a bit more haha