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Play as a band of wolves as they take control of the mountain using tactical turn based combat in a humorous adventure campaign!

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World Map
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Description

This is far from being done, but I wanted to share progress on the world map because I am proud of a couple things!

- The camera always faces the center of the mountain so that the levels can wrap around the mountain, and so that you get a more satisfying sense of scale to the world as you're moving around it.

- The level select pads dynamically read the level map data and pull out the totems for either your team or the opponents' team based on whether you've beat the level already or not, making it pretty much as simple as dropping the level pads into the editor as far as development goes.