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Whack-A-Dungeon is an extremely fast paced dungeon crawler that mashes up elements from Diablo and Whac-A-Mole. Kill monsters, touch, loot ton of gold, destroy barrels, touch, fight bosses, touch again and touch some more!

Cool stuffs:

  • A great mix of arcade and rogue-like elements
  • Pure old-school skill intensive gameplay
  • Phat lootz :)

The game has been in development with some low and high since 2013. Want the latest news? Follow WhackADungeon.

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So after 1 year Whack-A-Dungeon development is back and stronger than ever!

First thing I focused on is making the game work on iPhone. Previous version was not humanly playable on such a small screen and this is something I felt needed to be fixed. Needless to say I had to cut many things, the UI layout has been redone and the grid size has been reduced to 3x3. Although still rough I'm pleased with the result and the feeling of playing Whack-A-Dungeon on a phone.


In terms of gameplay the game is more less at the same stage it was a year ago. Some mechanics have been simplified and the game is slightly more "arcadish" than before. I think I'm better focus than one year ago and feel the game is taking the correct direction now. Currently I'm working on the special powers. More news next time!

Besides tech stuffs I also hired a talented artist to replace Oryx's spritepack. You can see his first sprite (the bull) on the screenshot above.

dev update #2 gameplay preview

dev update #2 gameplay preview

News

A video previewing the gameplay of Whack-A-Dungeon on iPad. Warning: Alpha footage and spoiler!

dev update #1 fire dungeon

dev update #1 fire dungeon

News

Here is a small preview of how a fire dungeon looks like. Beware it's freakin' hot!

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GrindCrushLLC
GrindCrushLLC

Great concept and look. Would love to play this, especially on mobile. Good luck! Following.

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Latest posts from @whackadungeon

RT @SpiritTheGame: The Fox is Out! Teaser Trailer of @SpiritTheGame : Youtu.be #gamedev #indiedev #SwissGames T.co

Sep 3 2015

Some monster placement and UI mockup. Arcade feel? #screenshotsaturday #swissgames #indiedev #gamedev T.co

Mar 21 2015

Kind of a late #screenshotsaturday but hey the weather was so nice in here :D T.co

Mar 8 2015

Hey look! Some amazing sprites made by @AlcopopStar !! #screenshotsaturday #indiedev #gamedev #swissgame T.co

Feb 28 2015

Pwning some bulls :) #screenshotsaturday #indiedev #gamedev #swissgames T.co

Feb 21 2015

dev update #3 the comeback! Slidedb.com via @SlideDB

Feb 15 2015

Whack-A-Dungeon uber fast dungeon crawler iphone layout #screenshotsaturday #indiedev #gamedev T.co

Feb 14 2015

Whack-A-Dungeon just got itself a new fella! T.co

Feb 13 2015

Guess whos back? Started working on @WhackADungeon again!

Jan 13 2015