Set during the American civil war, War of Rights aims to bring players into the midst of several famous battles. Gameplay focused on realism will enable players to fully engross themselves into the ferocious combat of the era. Featuring several regiments, players will quickly learn the benefits of fighting together. An organized and tactically clever chain of command will be needed in order to succeed. Players will be able to enlist as different ranks spanning from Private to General of the army, each with its own distinct role and play style. Utilizing CryENGINE 3's sheer amount of power, getting as many players online as possible and thereby ensuring massive battles will be one of the priorities throughout the development.
On the morning of September 17, the Lone Star soldiers of the Texas Brigade launched a ferocious assault through Miller's cornfield, driving Federal units before them. The attack eventually foundered in the face of intense artillery and musket fire. The Texans stubbornly attempted to move forward, but massive casualties decimated their ranks.
The First Texas Infantry, advancing the farthest of any unit in the brigade, suffered a casualty rate of 82% of the 226 men engaged in the battle. Beside the loss of their regimental colors, the “Ragged Old First” casualty rate at Antietam was the second-highest of the Civil War on either side.
Cant wait for this game,
Although, i was wondering will there be some sort of system so regiments can march in groups properly, cos in mount and blade its almost impossible to march foward in a battle line (not to comaparing the 2 games, i just though of M&B because of similar regimental combat)
It`s not impossible, just really hard and needs a lot of training, we did it with 80 men back in the days.
every time i see an update i *** in my pants
I was raised in Texas and have been living in Colorado for the past two years. I can't help but feel that if I were alive in 1864 that I would take the long journey back down and enlist for the lone star state.