• Register

Twokinds Online is an online RPG based off of the webcomic Twokinds. Welcome to the world of Mekkan, an open world with a skill based system without class that lets you do many things in the world. You can explore, fight, or take up city life and become a politician, shop keeper, town guard, crafter, cook and anything else based on how you want to play your character. Life if short on Mekkan so when you die, your children continue on for you, inheriting your skills but have to grow from level one.

Post news Report RSS Twokinds Online Updated to Verison 0.23

Finally an update after rewriting the entire server.

Posted by on

Finally, an update is ready! After a complete rewrite of the server, the game is back up and in time for April 1st. Unfortunatly, the rush lead to almost everything being broken. Please bare with me on all the bugs and brokenness, I haven't been able to release anything in months and I really was excited for April.

Download can be found here Cookiedragongames.com and or on indieDb

Windows
Twokinds Online 0.23

Mac
Twokinds Online 0.23 Mac

Linux
Twokinds Online 0.23 Linux

First off, I'm running the game server on a virtual machine hosted somewhere in Canada so it is going to be very slow. Also, Uma for unity is throwing fits so if it crashes, it is probably the characters acting up and being unruly.

Next up, for this release, everyone gets party hats!

Blue for boys and red for girls. They are glued to character's heads until the next update when I can actually add the hat as an item.

Thanks to the friendly Cisco, everyone gets the item, the Frying Pan! Made from cheap iron and crushed hopes and dreams, the frying pan is a nice way to cook food(someday in the future) and smack enemies with.


Due to earlier confusion, instead of using the sword icon, any item without an icon will now show no icon instead.

Thanks to Josh Diaz, we have a whole soundtrack in the works. He decide to become the composer for this project and I love everything he sends.

After all this work redoing the server, I am very glad I was able to get an update out but it still needs a lot of work to make it stable and I need to move away from the virtual machine. Judging from the few tests I ran, there is going to be some serious rubber-banding so BEWARE. I get about 150 to 200 ping so I really need to improve the movement code for high latency gameplay.

I had my first attempt at cutscenes with a short one for character creation. You will see the mysterious voice, just not yet.

With the server lag, it is not easy to move around but I will be working hard on getting the improvements out sooner than it took to get this update out. I did not get a chance to test the mac or linux version so please excuse them if they do not work properly

And remember, they aren't bugs, they're features!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: