Over the course of this semester (yeah, we're still in high school), production has slowed down. We've all been enjoying some time away from school, but we still have some cool things to show you soon!
Graphics
- Implemented new weapons: Shotgun, Desert Eagle & Semtex
- Added more props to & improved to trainyard map
Programming
- Improved character physics & ragdoll system
- Implemented damage multipliers on different parts of body (headshot x3, arms & legs x0.7)