The trailer shows several gameplay scenes out of the collection of 62 available maps. Furthermore, it shows the new graphics update, map enhancements and illustrates the S.A.D. system.
New Screenshots:
DEVELOPMENT PROGRESS
Mapping:
-> Maps Modelling 54 of 62 completed
-> Maps Balancing 36 of 62 completed
Details:
-> Several maps enhanced
-> Anti-alising added to the graphic options
-> Special cave map "Mine of Geldrak" modelled
-> Some missing interface elements, such as "Wave finished" dialog added
Target date for Demo: 24.12.2013
BUG FIXES
-> fixed pixel errors script for certain quality settings-> fixed spawning of Boss Enemies #582 and #602
-> reduced polygon count for Wood Golems
-> S.A.D. system: solved problem with path finding of specific ways
NEW FEATURES
-> Game Speed Accelerator