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Towers of Altrac brings new features of tower defense gameplay that will appeal to players of all skill levels. The lands of Altrac are invaded by the Morkul’al and it’s up to you to defense against the enemies. The lands are divided into three folks: The Dreoks, an engineering nation of humans. The Eldran, a forrest nation and the Kal’than, a magician nation. Each nation has an own campaign to go through and free up the lands. Beautiful 3D environments, spectacular effects, dynamic weather system, day and night time cycles and a lot more bring the world to life. With the wide variety of towers, enemies and maps, a long and interesting gameplay is ensured.

Post news Report RSS Revolution Trailer – Nov 20 2013

Check out our new Trailer, which shows a lot of gameplay scenes and new graphics!

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The trailer shows several gameplay scenes out of the collection of 62 available maps. Furthermore, it shows the new graphics update, map enhancements and illustrates the S.A.D. system.



New Screenshots:

Dilos'as Gameplay 3

Renos Gameplay

Mine of Geldrak Caran Dar

DEVELOPMENT PROGRESS


Mapping:
-> Maps Modelling 54 of 62 completed
-> Maps Balancing 36 of 62 completed

Details:
-> Several maps enhanced
-> Anti-alising added to the graphic options
-> Special cave map "Mine of Geldrak" modelled
-> Some missing interface elements, such as "Wave finished" dialog added

Target date for Demo: 24.12.2013

BUG FIXES


-> fixed pixel errors script for certain quality settings-> fixed spawning of Boss Enemies #582 and #602
-> reduced polygon count for Wood Golems
-> S.A.D. system: solved problem with path finding of specific ways

NEW FEATURES


-> Game Speed Accelerator

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