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A Side Scrolling Space Shooter Finite Runner Strategic Semi-Shmup (Non-Bullet Hell)

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I tweaked some of the terrain generation logic so that I can/will alternate between enemy planet AND space scenarios.

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In the space areas, you will face indestructible flaming comets, Magnetic minefields, energy barrier shields, shielded space stations, enemy fighters, etc.
Here is a sample vid of transitioning to space and then back again (just comets and asteroids in this one)

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casperjeff Author
casperjeff - - 3 comments

NOTE: I did finally get SoundFlower to work properly SO THERE IS GOOD SOUND IN THIS VID!!

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