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You play as one of the recruits as he attempts to explore dangerous, yet exciting scenarios that the mind can imagine. Using your jumping skills and the ability to slow time you will navigate places like, The Ancient Underground Egyptian Temple, or the Islands Of The Sky.

Post news Report RSS What is Through Time?

A discussion on the newly announced Fast Paced 3D Jumping Puzzler!

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Your running through a collapsing ancient Egyptian Temple that has been unexplored for thousands of years. Dodging and weaving, any normal human would have died hours ago, each jump is perilous and a challenge in its own right!

But the fact the last hallway collapsed in on itself and you covered the length in seconds is the real mystery.

If this temple doesn't hinder your path maybe the 'Islands Of The Sky' will.

Through Time follows an agency that can be dated back to the start of mankind.
They specialise in investigation, and exploration of the most dangerous places that shouldn't exist.
You play as one of the recruits, using jumping skills and the ability to slow time as he attempts to explore dangerous, yet exciting scenarios that the mind can imagine.

Right sorry, I always get caught up in the moment! My names Joel and I'm the developer of this game and the creator of Kardia Interactive.

Now you maybe saying what the hell? This story is so vague! Well... exactly that's the point my friends, with a vague story it leaves the levels open to whatever my imagination can fathom.

A jumping puzzle? Sounds boring? How about a constantly evolving environment making you change your path and switch up your play. What about the idea of slowing time to just a fraction of what it was, and navigating falling platforms.

The game has an obvious choice and a not so obvious, there will always be the fastest route to complete a game, but you need to find it.

That's the aim for Kardia Interactive.

Development is a long treacherous road but I do believe I can prevail.

What's implemented?

Checkpoints, they can store animations and triggers too.

Multiple pathways

Player footsteps, it can vary for different surfaces.

Jump, in air and landing sounds. (That SWOOOOSHHH in the air ;)

Smooth realistic camera controls, not to mention earthquake effects!

What can you look forward in this game?

Ten completely different levels ranging from a collapsing Temple to Islands of the Sky even to a low gravity destructing space station!

A scoreboard to rival your friends or try to become the fastest explorer around!

Much much more!

Follow me on
Twitter - Twitter.com
Facebook - Facebook.com

Here's a taster of what I have so far!

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