I implemented shadows in my game engine, they use Depth Shadowmapping and Parralax. Parralax makes my engine freeze and run slowly, so I turn it off. I also implemented HDR(you know what is it, if you have played HL2:LostCoast).
Shadows:
Yesterday I created a map showing my physics in action. I recorded a video:
Also -a gameplay video, showing "home" map in action. It's an old video, so there is no shadows here!
i do like the looks of everything, it's just that weapon, that one really does look odd and, well i really am sorry to say this, but it does look kind of uggly.
please don't get me wrong, i don't want to bash you're efforts in any way, i just say it as i see it.
other then that, great work!!!
leon
Thanks! That weapon was build by my friend. He wanted to participate in project and I asked him to build a minigun:) You can see a result of his work.